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Use of Mobile Phone Technologies in the Classroom Context. Chrisina Draganova School of Computing, Information Technology and Engineering University of East London. Motivation. Enhance student learning Improve student attention and motivation

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Use of Mobile Phone Technologies in the Classroom Context


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    1. Use of Mobile Phone Technologies in the Classroom Context Chrisina Draganova School of Computing, Information Technology and Engineering University of East London

    2. Motivation • Enhance student learning • Improve student attention and motivation • Give students an opportunity to reflect on the presented content • Provide an opportunity to every student to participate in the classroom interaction • Promote active learning environment • Provide feedback for the lecturer to adjust teaching approaches

    3. Outline • Related studies • Web based MCQs system • SMS – Edutxt • UEL uHavePassed • Summary

    4. Interactive classroom technologies - 1 Bluetooth based systems • “TV remote” system (Bär H et. al. 2006) • submission of text messages • submission of feedback • submission of answers to decision polls or multiple choice questions • retrieving information • browsing through a current set of messages • graphical overviews of correct and incorrect answers to multiple choice quizzes

    5. Interactive classroom technologies - 2 SMS/MMS systems • “TXT-2-LRN” (Scornavacca E., Marshall S., 2007) - submit questions or comments to the lecture’s laptop via SMS, submit answers to multiple choice quizzes • “Mobile Phone Extension to Ubiquitous Presenter” (Lindquist D et. al. 2007)- text message submission, photo submission of hand written answers and/or graphics via MMS to mathematical, code writing and diagrammatic problems • “Pls Turn Ur Mobile On” (Markett C. et. al., 2004)

    6. Interactive classroom technologies - 3 “Turning Point Technologies” (www.turningtechnologies.com) • Integrate with MSOffice • Collects and organise student response data • Alter the sequence of slides according to student responses • Instant feedback for lecturer • Integrates with Learning Management Systems (WebCT and Blackboard)

    7. Main objectives of “Mobile Active Learner” Project • To enable interaction during a lecture session using mobile phones via free of cost connection • To provide opportunities to every student to become actively engaged through the use of appropriate activities • To analyse the submissions from students using relevant data analysis software • To provide instant individual feedback to each student sent to their mobile phone • To provide instant aggregated feedback to the lecturer about the level of understanding of the students via suitable interface

    8. Added benefits • Flexibility • Using devices and software that is already available • Integrating intelligent data analysis that is already developed and initially tested • Providing diagnostic feedback to students

    9. Web system – student interface - 1

    10. Web system – student interface - 2

    11. Web system – student interface - 3

    12. Web system – student interface - 4

    13. Web system – lecturer interface - 1

    14. Web system – lecturer interface - 2

    15. Web system – lecturer interface - 3

    16. Txttools – www.txttools.co.uk

    17. Txttools

    18. UEL uHavePassed http://uel.uhavepassed.com/

    19. UEL uHavePassed - 1

    20. UEL uHavePassed - 2

    21. UEL uHavePassed - 3

    22. UEL uHavePassed – Summary of results

    23. UEL uHavePassed– Practice test

    24. Summary • Experiments with different systems • Web based system • Edutxt • UEL uHavePassed • Further work • Incorporate intelligent feedback • Wider application and evaluation of these system