60 likes | 199 Views
This presentation by B. Ramamurthy explores the revolutionary use of game-based learning in computing and coding education at SUNY. Drawing on personal experiences, he shares practical examples from courses like CSE 111 and CSE 113, showcasing simple game implementations in HTML5/JS and Processing. The discussion includes the transformative role of games in education, underscoring the need to create an engaging community of learners. Participants will learn how gamification and serious games enhance student motivation and foster lifelong learning in computer science.
E N D
Game-based Learning for Engaging Students in Computing/Coding B.Ramamurthy - SUNy Games II- SUNY CIT 2014 B. Ramamurthy Supported by SUNY IITG Grant 2013-2014
Outline • Background • My experience with using games in teaching • CSE 111: Great Ideas in CS Course: A very simple game example: demo in HTML5/JS game • CSE 113: Introduction to CS for non-Majors: another simple example: demo in Processing • Making sense of terms and phrases: • Games, serious games, gamification, game engine, game theory, … many more “gamey” • References B.Ramamurthy - SUNy Games II- SUNY CIT 2014
Background • I am fortunate to have been involved in the SUNY Games II group headed by Peter Shea of Albany and many others from all over SUNY. • Muti-disciplinary that could talk the same language: the SUNY games • Highly informative weekly meetings • Directly influenced me to use games in all my courses and in my research projects • Encouraging outcome B.Ramamurthy - SUNy Games II- SUNY CIT 2014
Motivation • Games and related technologies are “disruptive” technologies for education and for many social applications • Transforming the way we do educate /learn • My goal for my courses: When we educate our students we want to educate a community • Hmmm… what is that???!!! • The education/learning should be infectious, the students should talk to other fellow students and relatives, parents about the material in the course thus educating a community • Bottom line is that I had to teach course with 30 different non-CS majors, about 200 of them, coding and some skill they can use well –after the course is over… make them life-long learners and coders (Spring 2013 vs Spring 2014: no-game vs. games) B.Ramamurthy - SUNy Games II- SUNY CIT 2014
Demo 1: Simple Hangman Reference: Introduction to Javascript with XML and PHP by E. Drake, Addison-Wesley, 2013 B.Ramamurthy - SUNy Games II- SUNY CIT 2014
Demo 2: Simple Memory Game B.Ramamurthy - SUNy Games II- SUNY CIT 2014