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GENERAL JUMPS TRAINING LONG JUMP / TRIPLE JUMP / HIGH JUMP PowerPoint Presentation
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GENERAL JUMPS TRAINING LONG JUMP / TRIPLE JUMP / HIGH JUMP. BRIAN O. BROWN Drake University. COACHING CONSIDERATIONS. COMPETENCE = CONFIDENCE = SUCCESS “Teach Don’t Train” – Explain Why. “Less is More” – Keep it Simple. “Build Trust” – What’s important to your athlete?

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coaching considerations
COACHING CONSIDERATIONS

COMPETENCE = CONFIDENCE = SUCCESS

  • “Teach Don’t Train” – Explain Why.
  • “Less is More” – Keep it Simple.
  • “Build Trust” – What’s important to your athlete?
  • “Put in the Work”- Appropriate Training
  • “Super-compensation” – REST is key.

The Goal: “I am ready, it’s in there and TODAY, its coming out.

training considerations
TRAINING CONSIDERATIONS
  • TEMPO RUNS
  • SEGMENT RUNS
  • HILL RUNS
  • STADIUM RUNS
  • BODY CIRCUITS
  • SHORT APPROACH JUMPS
  • INCLINE BOARD JUMPS (LJ, HJ)
  • BOUNDS FOR DISTANCE
keys to the jumps
KEYS TO THE JUMPS
  • FLEXIBILITY
    • Dynamic Stretching; Breathing Technique; Assisted Stretches
  • DYNAMIC ABILITY
    • Box Jumps; Hurdle Hops, Single Leg Bounds, Depth Jumps
  • STABILITY
    • Walk Stadiums, Walking Over Hurdles; Core Exercises
  • VELOCITY
    • Running Efficiency; Speed Dynamics; Max Controlled Speed
high jump considerations
HIGH JUMP CONSIDERATIONS
  • APPROACH
    • First Step (Consistent)
    • Drive Phase (Relaxed yet dynamic)
    • The Curve (4th step of 10 step approach)
    • Tempo (Build up)
  • TAKE OFF
    • Lowering of Hips (Load)
    • Penultimate Step (Run through it)
    • Takeoff foot (Inside Center of Gravity-naval)
    • Stay Away from the Bar
  • FLIGHT
    • Don’t Loose the Bar (Take it up first)
    • Hips, Head and Heels (The Arch)
    • Forces, Angles, Momentum (Shoulder Position)
long jump considerations
Long Jump Considerations
  • APPROACH
    • First Step (Consistent)
    • Drive Phase (Relaxed yet dynamic)
    • Maintenance Phase (Speed Maintenance)
    • Steering Phase (Max Controlled Speed)
  • TAKE OFF
    • Lowering of Hips (Load)
    • Penultimate Step (Run through it)
    • Takeoff foot (Run off of the board - skateboard)
    • Leave your take off leg behind – (block takeoff knee)
  • FLIGHT/LANDING
    • Raise Center of Gravity
    • Elongate thighs (hang)
    • Swinging Gate – Heels in the Sand
triple jump considerations
TRIPLE JUMP CONSIDERATIONS
  • APPROACH
    • First Step (Consistent)
    • Drive Phase (Relaxed yet dynamic)
    • Maintenance Phase (Speed Maintenance)
    • Steering Phase (Max Controlled Speed)
  • HOP/STEP
    • Penultimate Step (Run through it)
    • Takeoff foot (Run off of the board – DON’T JUMP)
    • Leave your take off leg behind – (Low to High)
  • JUMP/LANDING
    • Raise Center of Gravity
    • Elongate thighs (hang)
    • Swinging Gate – Heels in the Sand
athlete considerations
ATHLETE CONSIDERATIONS
  • KNOW HOW TO PRACTICE
    • Switch Gears, Focus, Adrenaline,
  • KNOW HOW TO COMPETE
    • Visualization, Concentration, Composure
  • KNOW HOW TO FAIL
    • Rehearse, Remember, Release