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ZombieNation: Fight the Undead in this Thrilling Shooter Game

Dive into the action-packed world of ZombieNation, where players battle against hordes of zombies in two exciting modes - Survival and Escape. Experience thrilling gameplay with autonomous AI objects, animation details, interactive environments, and multiplayer capabilities. Get ready for an adrenaline-pumping adventure filled with intense combat and strategic gameplay!

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ZombieNation: Fight the Undead in this Thrilling Shooter Game

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  1. Project AACG Academiejaar 2008-2009 ZombieNation Sam Vanderstraeten SibrandStaessens Bernard Spitz Arno Barzan Jan Anthonissen

  2. Inleiding Concept Vereisten Extra’s Demo

  3. Concept • Inspiratie: Boxhead • Third-personshooter (TPS) • Speler(s) vechten tegen zombies • Twee spelmodi: • Survival • Escape

  4. Vereisten • Autonome objecten -> AI • Micropather: A* • Server verzorgt AI • Interpolatie van zombies tussen posities

  5. Vereisten • Animatie • Zowel speler als zombies hebben loop-, sterf- en aanvalanimaties • Helikopter vliegt door de wereld en dropt packets • Wapens op de grond draaien rond • Crates “verkleinen”

  6. Vereisten • Interactie omgeving • Schieten op zombies • Crates opnemen, verplaatsen • Ontsnappen in de helikopter • Nieuwe objecten • Helikopter dropt nieuwe crates • Spelers kunnen deze vrij plaatsen

  7. Vereisten • Level of detail • Pathfinding • Network packets 1-to-1 ipvbroadcast naar alle clients waar mogelijk => beperken netwerk belasting (client&server) • Level of detail in de Ogrelibrary => beperken rendering belasting (client)

  8. Vereisten • Multiplayer • RakNet • Co-op spel • Afspreken in lobby • Mogelijkheid tot chat in lobby en in de wereld

  9. Extra’s • Geluid • OpenAL • Achtergrond muziek • Schiet-, loop- en sterfgeluiden

  10. Extra’s • Level editor • Qt • Sneller mappen maken • Data uit files • Server met GUI

  11. DEMO

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