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Backward Design

Backward Design. Learning with a purpose. Today’s Essential Question. How do teachers create student-centered standards-based thematic units that engage all learners using UbD (Understanding by Design) ? (Also know as “backward design”).

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Backward Design

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  1. Backward Design Learning with a purpose

  2. Today’s Essential Question • How do teachers create student-centered standards-based thematic units that engage all learners using UbD(Understanding by Design) ? • (Also know as “backward design”)

  3. How does “backward design” change the way instruction is organized?

  4. Startwith the end in mind Differs from traditional approaches to designing curriculum. Instead of planning activities or tasks first, you begin with how and what will be assessed.

  5. How does “backward design” impact student learning?

  6. What is backward design?

  7. What is backward design? A unit design framework for beginning with “the end in mind”. (What does the learner know, understand andis able to do?). A way to integrate standards, curriculum, instruction, and assessment within a unit with targeted results.

  8. Learner-centered • Backward design is a way to authentically put the learner in the center of instruction. • There is a BIG difference between just knowing and really understanding.

  9. What is ‘backward design?

  10. What is ‘backward design? The backwards design model centers on the idea that the design process should begin with identifying the desired results and then "work backwards" to develop instruction. “the end in mind”

  11. What is ‘backward design? The framework identifies three main stages:

  12. The 3 Stages of Backward Design

  13. Stage One: Identify Desired Results State Standards, Learning Goals, Knowledge and Skills, Essential Question, Enduring Understandings, Guiding Questions

  14. Stage 1: Identify Desired Results What state standards,learninggoals, knowledge and skills will this unit address? What “Essential Question” frames the learning? What Enduring Understanding is the “big idea of unit”? What Guiding Questions guide and unpack the learning of the unit?

  15. Stage 1: Identify Desired Results What is worth learning? What do students want to learn? What is relevant?

  16. Essential Question Overarching concept Frames thinking around theme. Hooks, challenges and guides students. Open-ended andnota simple or single right answer Thought-provoking Require students to draw upon content knowledge and personal experience

  17. Essential Question examples Why do people search for liberty and freedom? How does media affect the ways we view others? How does where we live impact what we eat? How does culture impact geometry? How is our understanding of culture and society constructed through and by language? What is art and its function in our lives?

  18. Enduring understanding What do you want students to remember “5 years” from now about this unit? Frames the big ideas that give meaning and lasting importance to such discrete curriculum elements as facts and skills. Generalizations about unit. A statement.

  19. Enduring understanding examples The French Resistance was a strong force in the history of WWII in France. School is a reflection of the beliefs and ideas of a culture. Participation in lifelong sports support physical and mental wellness. There are different number systems that can represent the same quantities.

  20. Guiding questions Guide the thinking of the unit. Unpacks the ideas of the unit.

  21. Guiding questions examples How did the French Resistance impact major events in WWII in France? How was the French Resistance movement formed and sustained? What were the results?

  22. StageTwo: Determine assessment evidence Performance assessments using the three modes, Integrated Performance Assessments (IPA), Project-based

  23. Stage 2: Determine acceptable evidence of learning How will we know if students have achieved the desired results and met the standards? What types of assessments do we design? 3 modes as performance assessments Integrated performance assessment (IPA) Learning checks, formative assessments, summative assessments.

  24. Interpersonal Mode

  25. Interpretive Mode

  26. Presentational Mode

  27. StageThree: Plan learning activities Instructional strategies, activities, learning experiences, practice, visuals, worksheets, videos, games, surveys, etc.

  28. Stage 3: Plan learning activities • What instructional strategies, learning activities, etc. will enable students to achieve the desired results? • What needs to be taught and how?

  29. The 3 Stages of Backward Design

  30. http://www.faceinhole.com

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