1 / 14

ICT 6007 Visual and Internet Programming using JAVA

ICT 6007 Visual and Internet Programming using JAVA. Mohammad Tanvir Alam Lecturer IICT,BUET Home page: http://teacher.buet.ac.bd/teacher/mtanviralam/. Administrative. Contact mtanviralam@iict.buet.ac.bd mtanvir96@yahoo.com Course Group www.groups.yahoo.com/group/ict6007 Course handout

Download Presentation

ICT 6007 Visual and Internet Programming using JAVA

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. ICT 6007 Visual and Internet Programming using JAVA Mohammad Tanvir Alam Lecturer IICT,BUET Home page: http://teacher.buet.ac.bd/teacher/mtanviralam/

  2. Administrative • Contact • mtanviralam@iict.buet.ac.bd • mtanvir96@yahoo.com • Course Group • www.groups.yahoo.com/group/ict6007 • Course handout • www.groups.yahoo.com/group/ict6007 Or • http://teacher.buet.ac.bd/teacher/mtanviralam/ • Please join the group to get lecture materials and participate in group discussion • Feel free to e-mail me anytime

  3. Reference Book • Java How to Program (5th or 6th edition) Deitel & Deitel • Programming Tools • Java 2 Standard Edition • IDE • JBuilder 7.0 or later • Kawa 4.0 or later

  4. Chapter 1 Outline History of C++ History of Java Java Class LibrariesBASIC, Visual Basic, Visual C++, C# and .NET Basics of a Typical Java Environment Thinking about Objects

  5. Machine Languages, Assembly Languages and High-Level Languages • Machine language • “Natural language” of computer component • Machine dependent • Assembly language • English-like abbreviations represent computer operations • Translator programs convert to machine language • High-level language • Allows for writing more “English-like” instructions • Contains commonly used mathematical operations

  6. Compiler VS Interpreter • Compiler • Compiler convert to whole program to machine language • Interpreter • Execute high-level language programs without compilation line by line

  7. History of C++ • C++ • Evolved from C • Provides object-oriented programming capabilities • Objects • Reusable software components that model real-world items

  8. History of Java • Java • Originally for intelligent consumer-electronic devices • Then used for creating Web pages with dynamic content • Now also used for: • Develop large-scale enterprise applications • Enhance WWW server functionality • Provide applications for consumer devices (cell phones, etc.)

  9. Java Class Libraries • Classes • Include methods that perform tasks • Used to build Java programs • Java contains class libraries • Known as Java APIs (Application Programming Interfaces)

  10. BASIC, Visual Basic, Visual C++, C# and .NET • BASIC • Beginner’s All-Purpose Symbolic Instruction Code • Visual Basic .NET • Framework Class Library (FLC) • Visual C++ • Microsoft Foundation Classes (MFC) • C# • C-Sharp • .NET • .NET platform

  11. Basics of a Typical Java Environment • Java programs normally undergo five phases • Edit • Programmer writes program (and stores program on disk) • Compile • Compiler creates bytecodes from program • Load • Class loader stores bytecodes in memory • Verify • Verifier ensures bytecodes do not violate security requirements • Execute • Interpreter translates bytecodes into machine language

  12. Primary Memory Primary Memory Primary Memory Program is created in an editor and stored on disk in a file ending with .java. Editor Phase 1 Disk Compiler creates bytecodes and stores them on disk in a file ending with .class. Compiler Phase 2 Disk Class Loader Phase 3 Class loader reads .class files containing bytecodes from disk and puts those bytecodes in memory. Disk Bytecode Verifier Phase 4 Bytecode verifier confirms that all bytecodes are valid and do not violate Java’s security restrictions. Interpreter reads bytecodes and translates them into a language that the computer can understand, possibly storing data values as the program executes. Interpreter Phase 5 . . . . . . . . . . . . . . . . . . Fig. 1.1 Typical Java environment.

  13. Thinking About Objects (cont.) • Objects • Reusable software components that model real-world items • Look all around you • People, animals, plants, cars, etc. • Attributes • Size, shape, color, weight, etc. • Behaviors • Babies cry, crawl, sleep, etc.

  14. Thinking About Objects (cont.) • Object-oriented design (OOD) • Models real-world objects • Models communication among objects • Encapsulates attributes and operations (behaviors) • Information hiding • Communication through well-defined interfaces • Object-oriented language • Programming in object oriented languages is called object-oriented programming (OOP) • Java

More Related