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Graphics Utility Exploiting servers, thick clients , and thin clients to create unique, high-value services - PowerPoint PPT Presentation


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Graphics Utility Exploiting servers, thick clients , and thin clients to create unique, high-value services for visualization, photo-realistic rendering and immersive virtual worlds Graphics Utility Platforms Thick Clients Workstations Disney mirror Disney table HDTV console

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Graphics Utility

Exploitingservers, thick clients, andthin clients

to create unique, high-valueservices

for visualization, photo-realistic rendering and immersive virtual worlds

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Graphics Utility

Platforms

  • Thick Clients

  • Workstations

  • Disney mirror

  • Disney table

  • HDTV console

  • Servers

  • Clusters

  • E-Technical

  • Networked PCs

  • Thin Clients

  • Game Handheld

  • Jornada (PDA)

  • Cell Phones

  • Watches

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Graphics utility services l.jpg

scientific visualization

photo-realistic rendering

immersive virtual worlds

client-server graphics

consumer entertainment

3D streaming

3D accelerated games

collaborative games

Graphics UtilityServices

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The next media generation immersive media audio video 3d graphics l.jpg
The next media generation: immersive media—audio + video + 3D graphics

high maturity

entrenched players

low opportunity

mp3

LPs CDs

DVDs mpeg2

audio

audio + video

radio

tv

audio + video + 3D graphics

low maturity

players in flux

high opportunity

games mpeg4

movies

78s

time

today

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Consumer Graphics

Market Size

Graphics chip companies,

game software companies,

excluding handheld games and game consoles

$3 billion 1997

$4.9 billion 1998

$6.3 billion 1999

$13-46 billion 2005

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Coliseum

UltraVis

PTMs

IBRpaint

Voyager

servers

thick clients

thin clients

3D streaming

services

visualization

realism/virtual reality

ExampleGraphics Utility

projects that exploit

servers, thick-clientsandthin-clients

to bring unique, high-valueservices

to HP customers

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Coliseum Project

A DoCoMo Collaboration

What’s the goal?

Make telecommunication

more effective,

more “like being there”

  • Today

  • telephone calls

  • video conferences

  • Tomorrow

  • many people, many locations

  • simple, inexpensive equipment

  • immersive 3D virtual world

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What can we do already?

Coliseum

like being there

3D input—scene reconstruction from photographs

Input: multiple photographs of a scene

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What can we do already?

3D input—scene reconstruction from photographs

Output: 3D model, new views, animations

Coliseum

like being there

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What will we be able to do soon?

Coliseumworkstation

Coliseum

like being there

  • Real time 3D reconstruction using inexpensive video cameras

  • Image-based Visual Hull algorithm from MIT/Oxygen Project

  • Collaboration with Georgia Tech

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What will we be able to do soon?

New York

Palo Alto

Tokyo

London

Coliseum

like being there

  • 3D models are created of multiple people in multiple locations in real time……and are assembled into a single 3D virtual world.

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Coliseum mock-up

Coliseum

like being there

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3D realism for texture mapping

Transferred to Technical Computing Division

General Motors eager to use

Scientific visualization—making the invisible visible

Featured on CBS News

To appear in New Scientist

PTMs

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PTMs on CBS News

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Volume rendering

medical imaging

nondestructive material testing

oil and gas exploration

Runs on

workstations

clusters of PCs

Fastest in the world

Licensing under development

UltraVis

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UltraVis animation

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Simulates painted surfaces with realistic reflections

Transferred to Technical Computing Division

Important for Ford Motor Co.

Being used to court General Motors

Being used to show-off Mindstorm graphics server for product introduction

IBRpaint

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IBRpaint promotional video

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Voyager

Bringing Graphics Utility Services to Thin-Clients

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Low Power 3D

Compressed 3D Streaming

Thin Clients:

Voyager

Mobile Gaming

Professional

Graphics Utility

Servers

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Coliseum

UltraVis

PTMs

IBRpaint

Voyager

servers

thick clients

thin clients

3D streaming

services

visualization

realism/virtual reality

Innovating to create

aGraphics Utility

that exploits

servers, thick-clientsandthin-clients

to bring unique, high-valueservices

to HP customers

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