Mirza vranovic - PowerPoint PPT Presentation

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  1. Mirzavranovic Game design

  2. 1/30/14 MirzaVranovic -Today we talked about good game elements. -There was a discussion over if a game should be addictive or not.

  3. Today we read an article about what makes a good game and presented it to the class MirzaVranovic 1/31/14

  4. Today we finished presenting the posters and tried to access Game maker 8.1 MirzaVranovic 2/3/2014

  5. STEM Fuse – GAME:IT Unit 1 • Worksheet: “Gaming Can Make A Better World” • Name:_________MirzaVranovic_____________________________ Date:_____2/4/2014__________ • Follow along with the “Gaming Can Make A Better World” video and answer the following questions. • 1. How many hours a week does the world spend playing games?___3 billion__________________ • 2. According to the presenter, Jane McGonigal, how many hours/week should we be playing • games?_______________21 billion________ • 3. During the presentation there is a slide of a gamer making a unique face. What is that face called? • _________________epic win face______ • 4. Which online game is specifically mentioned as an example?_____war of warcraft________________ • 5. Since 1994 the total amount of time spent playing World of Warcraft = how many • years?_______________________ • 6. How many hours does the average American person spend playing games by age 21? • ___10000_____________________ • 7. How many MORE gamers will there be worldwide over the next decade? • ______________100 million______________ • 8. The presenter talks about gamers having 4 unique, beneficial characteristics. Name them: • ___________________________________ ________________________________ • ___________________________________ ________________________________ • 9. According to the presentation, games started in the nation of Lydia. What problem was Lydia facing? • ________________________________________ • 10. Jane McGonigal believes games & gamers can solve real world problems, name 1 of the 3 real world • problem games she has created___________ MirzaVranovic 2/5/2014

  6. Started making the bouncing game • Read PowerPoint MirzaVranovic 2/10/2014

  7. Finished making the game MirzaVranovic 2/11/2014

  8. Started putting new aspects in the game MirzaVranovic 2/12/2014

  9. MirzaVranovic

  10. Absent MirzaVranovic 2/19/2014

  11. Absent MirzaVranovic 2/20/2014

  12. Absent MirzaVranovic 2/21/2014

  13. Took a test MirzaVranovic 2/24/2014

  14. Worked on Game #2 MirzaVranovic 2/25/2014

  15. MirzaVranovic 2/26/2014

  16. Finished working on Game#2 • Start working on Game#3 MirzaVranovic 2/27/2014

  17. Finished Game#3 MirzaVranovic 2/28/2014

  18. Worked on Game#4 MirzaVranovic 3/10/2014

  19. Typed a self assessment • Worked on Game#4 MirzaVranovic 2/11/2014

  20. Finished Game#4 MirzaVranovic 2/13/2014

  21. MirzaVranovic

  22. Wrote Color Spyro Worksheet MirzaVranovic 3/14/2014

  23. Worked on Spyro Worksheet MirzaVranovic 3/17/2014

  24. STEM Fuse - GAME:IT Unit 1 • Color Theory Game Critique: 12 pts. • NAME:__________MirzaVranovic____________________________ Date:________3/17/2014___________ • GAME NAME:___________________________Game#4______ • Now that you have a little bit of an idea of what designers think about what choices they can make when creating a game use this knowledge to critique the game you have been playing during this unit. • What is the color scheme and combination of your game? (focus on the main characters and backgrounds)__________________________Grey but the blocks are multicolored and the ball is blue________________________________________________ • _____________________________________________________________________________________ • Do these colors change during the game? Y / N* • If yes, how do these changes happen? (level change, score achieved, winning, losing, time loop)_______ • _____________________They don’t________________________________________________________________ • What type of mood or emotion do you think the game designers are trying to have the player feel? (cartoonish, danger, frightened, fun, etc.)_________________________________Nothing because the mood/atmosphere is just a grey background, and the blocks don’t look as interesting__________________ • _____________________________________________________________________________________ • Are the “safe areas”, boundaries and landmarks well designed - is the game easy to navigate, do you get lost?________________________________The blocks around are basically a wall so invisible wall and the miss blocks on the bottom as a penalty._________________________________________________ • _____________________________________________________________________________________ • Is there music / sound effects? Y* / N • If yes, do they match the action and add to the game? Y* / N • If you could redesign the game, what specific changes would you make? (5pts.) __I would add a background______________ • _____________________________________________________________________________________ • _____________________________________________________________________________________ • _____________________________________________________________________________________ • _____________________________________________________________________________________ MirzaVranovic 3/17/2014

  25. Finished Game#4a MirzaVranovic 3/18/2014

  26. Started working on Game#5 MirzaVranovic 3/19/2014

  27. Worked on Game#5 MirzaVranovic 3/20/2014

  28. Worked on Game#5 MirzaVranovic 3/21/2014

  29. Worked on Game#5 MirzaVranovic 3/24/2014

  30. Worked on Game#5 MirzaVranovic 3/25/2014

  31. Worked on Game#5 MirzaVranovic 3/26/2014

  32. Worked on Game#5 MirzaVranovic 3/27/2014

  33. Finished Game#5 MirzaVranovic 3/28/2014

  34. MirzaVranovic

  35. Finished Game#5a MirzaVranovic 3/31/2014

  36. MirzaVranovic

  37. Edited Game#5a MirzaVranovic 4/1/2014

  38. Show all work to the teacher MirzaVranovic 4/2/2014

  39. MirzaVranovic

  40. Presented Game#5,#5a,#4 MirzaVranovic 4/3/2014

  41. Discussed what creativity meant. MirzaVranovic 4/14/2014

  42. Start Game#6 MirzaVranovic 4/15/2014

  43. Added sprites and backgrounds to Game#6 4/16/2014

  44. Added objects and sound to Game#6 4/17/2014

  45. Added all the events and actions for Pacman 4/21/2014

  46. Tried to fix a problem with the sprite because it was too big 4/22/2014

  47. Finished all the steps for Game#6 4/23/2014

  48. Game #6 didn’t work so I spent the whole hour trying to figure out the problem 4/24/2014

  49. Created a sprite for my game 4/25/2014