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Collaborative Learning

Collaborative Learning. Chadia Abras PhD. Outline. Strategies for Active Learning & Critical Thinking Why Collaborate? Engaged Learning Problem-Based Learning Group Dynamics Tools for Collaboration WIKIs Weblogs Image Repositories Video Streaming Reusable Learning Objects

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Collaborative Learning

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  1. Collaborative Learning Chadia Abras PhD

  2. Outline • Strategies for Active Learning & Critical Thinking • Why Collaborate? • Engaged Learning • Problem-Based Learning • Group Dynamics • Tools for Collaboration • WIKIs • Weblogs • Image Repositories • Video Streaming • Reusable Learning Objects • Interactive Web 2.0 Tools • Resources

  3. Active Learning & Critical Thinking Active Learning: • Activities promote • Analysis • Synthesis • Evaluation Critical Thinking • Inquisitive • Well-informed • Reasoned • Open-minded • Reflective • Follows sound deductive reasoning

  4. Strategies for Active Learning & Critical Thinking Elements: Talking / Listening/ Writing/ Reading/ Reflecting Categories: • Individual activities • Cooperative learning • paired activities • informal small groups • cooperative student projects • Problem-Based Learning Strategies: • Lecture • Case study • Team-based learning • Discussion • Media • Humor • Games

  5. Why Collaborate? • Community in the classroom is created through: • Group activities • Collaborative work • Group projects • Creates connections • Increases learning • Accommodates certain learning styles

  6. Engaged Learning Interaction is central to Collaborative Learning: • Knowledge / Experience • Personal interpretation of knowledge • Active process / Experience • Multiple perspectives

  7. Problem-Based Learning • Engaged learning continuum • Lifelong learning : • intellectual curiosity • confidence • engagement • Based on interaction and meaningful learning

  8. Engaged Learning Model ( Conrad & Donaldson, 2004, p. 6) CP EL PBL Collaboration Constructivist Principles + Problem-Based Learning = Engaged Learning Environment

  9. Group Dynamics Informal Groups: • Free • Unstructured • Time consuming Formal Groups: • Instructor assigned • Leader as savior of the group • Cooperation of the members • Tolerance of frustration • Focus on the task at hand • Hidden within each group is an irrational group • Size should be limited to no more than 7 • Meet often to keep the cohesiveness

  10. Collaborative Work Model

  11. Web 2.0 Tools for Collaboration • Wikis • Discussion Boards • Weblogs / Blogs • Document sharing • Image repositories • Video sharing • Music Sharing • Reusable learning objects

  12. WIKI What is a WIKI • Wikispaces:http://www.wikispaces.com/ • Twiki:http://twiki.org/ • Example of how to use a wiki • Composition builder • Story builder • Collaboration on a science experiment 12

  13. Weblog / Blogs • Word Press: http://wordpress.com/ • Blogger:http://www.blogger.com/home?pli=1 • Example of how to use a blog. • Journal • Build on a discussion • Get to know each other • Travel log (Internet travel) 13

  14. Microblogging • Twitter: http://twitter.com/ • Examples on use: • Polling • Sharing immediate content • Affecting change • Gathering content • Assessment 14

  15. Document & Web Sharing • Del.icio.us: http://www.delicious.com • Bookmarking • Tagging • Google document share: https://docs.google.com/?pli=1#home • Sharing files in the cloud • Examples for applications: • Research • Annotations (Zotero) • Document sharing for group editing 15

  16. Tagging • Flickr • YouTube • De.lici.ous • LMS (some) • Examples of use: • Easy retrieval of documents • Information management 16

  17. Image Sharing • Flickr: http://www.flickr.com/ • Picasa : https://picasaweb.google.com/home • Create a project • Share images • Create an image log of travel • Create an image log of Internet surfing • Theories and approaches satisfied • Examples from the participants? 17

  18. Video Sharing • Vimeo: http://vimeo.com/ • YouTube: http://www.youtube.com • Share videos with the class • Create a digital story of a project • Create a digital story of your life 18

  19. Reusable Learning Objects (RLO) • Interactive visual videos for learning • Why reusable • Sites • http://www.gwumc.edu/healthsci/faculty_resources/health_science_learning_objects.cfm • http://sonet.nottingham.ac.uk/rlos/ • http://www.khanacademy.org/ • http://www.ted.com/talks/tags/medical+research • http://www.ted.com/talks/tags/medicine 19

  20. Video Conferencing & Communication • Skype • VoiceThread • Adobe Connect • Use to share ideas • Deliver lectures • Synchronous or asynchronous work • Communication • Group activities 20

  21. Syndication • iGoogle:http://www.google.com/ig • My Yahoo: http://cm.my.yahoo.com/?rd=nux • Examples of applications: • Gather needed sites and links in one spot • Easy access to all the tools in the cloud • Course materials repository • Students research results 21

  22. Virtual Worlds • Second Life: Free http://secondlife.com/ • Activeworlds: Fee requiredhttp://www.activeworlds.com/tour.asp# • Intended application • Effectiveness • Where are we heading • Theories and approaches satisfied 22

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