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Ice Breaker Exercise – The Stop Disasters Game UN/ISDR

Ice Breaker Exercise – The Stop Disasters Game UN/ISDR. About the Stop Disasters Game: It is sponsored by UN/ISDR (the United Nations and the International Strategy for Disaster Reduction ) It covers several types of hazards: Fires, flood, hurricanes, earthquakes and tsunamis

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Ice Breaker Exercise – The Stop Disasters Game UN/ISDR

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  1. Ice Breaker Exercise – The Stop Disasters Game UN/ISDR Page 1

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  3. About the Stop Disasters Game: • It is sponsored by UN/ISDR (the United Nations and the International Strategy for Disaster Reduction ) • It covers several types of hazards: • Fires, flood, hurricanes, earthquakes and tsunamis • What age group is it aiming for? • The core audience is 9-16 year old childrenbut adults can play as well. • To Play the Stop Disasters game what do you need? • Anyone with internet access can download and play the Stop Disasters game • Do you need a special computer? • A Mac, PC or Linux based computer with screen resolution of 800 x 600 pixels, an up-to-date browser and Flash Player Version 7 or higher • How long does the game take? • Each scenario takes between 10 and 20 minutes to play, There are five scenarios to play, and each can be played on easy, medium or hard difficulty levels. What is the ISDR?ISDR stands for International Strategy for Disaster Reduction The Strategy brings many organisations, universities, institutions together for a common objective: reducing the number of dead and injured by disasters triggered by natural hazards. Page 3

  4. Game Play • Game play is based on completing a mission – • Building a school • Housing the population • Minimizing casualties and damages • You complete the mission by using controls to: • Build defenses and take preparatory actions • Develop the game area (demolish, relocate or build structures) • Educate and inform the public • You will have budget and time constraints Page 4

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  7. Lecture Title: References Page 7

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  10. Let’s see how it works: http://www.stopdisastersgame.org/ Page 10

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