Chapter 8:. Seeing a Three-Dimensional World. The visual system must compute: . Depth (distance of an object from the perceiver) Egocentric direction (direction of an object relative to the perceiver). Allocentric frame of reference. Independent of the vantage point of a viewer. Examples:
Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.
Seeing a Three-Dimensional World
Depth is judged via a series of cues that work over different ranges.
Depth is judged absolute distance and relative distance.