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Learning to know me , learning to Know IT:. Marius Koch 13053176. INDEX:. 1. Where did IT(it) all begin? The MWEB CHALLENGE The FIRST COMPUTER Computers and other people Racing games First person shooter games 2.Getting a bit more technical : 3. Hardware is HARD :

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1. Where did IT(it) all begin?



  • Computers and other people

    • Racing games

    • First person shooter games

      2.Getting a bit more technical:

      3. Hardware is HARD:


      5.Getting started with programming:

      6.Why Programming? :



1 where did it it all begin
1.Where did IT(it) all begin?

  • I found it very hard to really determine where my first real experience with IT wasso I decided to choose three fundamental IT experiences:

1 1 the mweb challenge

  • At the tender age of 6 I have been exposed to computers but nothing phenomenal due to the fact of not owning our own computer. This all changed when my sister (age 11 at the time) and I were asked to compete in a mweb online search challenge in the Menlyn shopping centre. We both won the prize, even though not having much experience with computers. The prize was a three month free internet connection each. This then forced my father to buy our family’s first computer.

1 2 the first computer

  • Like any other boy of my generation my early computer MEMORY(memories) was filled with gaming.

  • To my parents regret, the first moment I got hold of our Windows 98 computer there has no break between my relationship with technology.

  • Back then it was not about the graphics of the game like today . It was about the challenge of getting to the next level, or as I’d like to put it “beating the next boss”.

1 3 computers and other people
1.3 Computers and other people:

  • A large reason for my fascination with computers was the games I used to play with mainly my cousin, who had a large effect on my early experiences with computers.

  • I believe that gaming improved some of my skills that helped me develop into the person I am today.

  • Here are a few examples of what we used to play between the ages of nine and twelve:

1 3 1 racing games
1.3.1 Racing games:

  • Racing games made me take a more

    in-depth look at the details and tricks on succeeding with challenges.

1 3 2 first person shooter games
1.3.2 First person shooter games:

  • What I love about first person shooter games was the fast reactions needed to stay in the game for longer. Which improved my reaction time and sped up my problem solution skills.

2 getting a bit more technical
2.Getting a bit more technical:

  • At the age of twelve, when I had my first computer literacy class, I realised I wanted to type quicker, read faster and generally be better at anything to do with computers.

  • I started by trying to improve my typing speed, I then moved on to try and be able to type without looking at the keyboard which I was able to do by the age of fourteen.

3 hardware is hard
3. Hardware is HARD:

  • Unlike my cousin who was natural at fixing and building computers, I struggled to understand the inside of a computer.

  • This was very frustrating for me, because I saw myself as a technology lover. I even opened a couple of computers to understand what made a computer tick. But no matter what I tried I could never get past the basic understanding of the hardware.

4 codding mypassion

  • At the age of sixteen I enrolled in my schools IT class and fell in love with programming.

  • The concept of asking a question and getting a true or false result was just clear from day one.

5 getting started w ith programming
5.Getting started with programming:

  • When I got started with programming they told us that it was like learning an entirely new language, which I can confirm.

  • This wasn’t good news for me at all due to the fact that I have never been very good at language subjects.

  • To my surprise the coding language just came natural to me.

6 why programming
6.Why Programming? :

  • Whenever I get asked the question “Why do you love programming so much?” I like to reply by telling them I don’t like limitations.

  • If you think about it, there can never be any real limits to programming, there will always be some sort of new development when it comes to programming.

  • Yes, there are the arguments that very few field have reached there limitations, if any, but no other fields are progressing at the same rapid rate as the computer sciences.

7 conclusion

  • Throughout most of my life, computers have been a part of me. I realized at the very early age that I wanted to something with computers. It was like a dream came true when I realized I could study BSc IT and do what I loved for the rest of my life.

  • I could never see myself doing anything else and be as happy as I am today.

8 references

  • https://twitter.com/MWEBGuy

  • http://onlyhdwallpapers.com/computer/computers-windows-98-desktop-hd-wallpaper-586516/

  • http://www.giantbomb.com/need-for-speed-ii/3030-367/

  • http://www.giantbomb.com/half-life-counter-strike/3030-11663/

  • http://www.moddb.com/games/battlefield-vietnam/downloads/bfv-mod-development-kit

  • http://www.igcd.net/vehicle.php?id=33072&PHPSESSID=5630d9c0619ba966c170ca58ecd0fbc6

  • http://www.badstockart.com/2010/05/

  • http://socialnetworksbuzz.com/2013/02/scientists-invent-a-self-repairing-computer-that-will-never-crash/

  • http://ieet.org/index.php/IEET/more/danaher20130216

  • http://www.dennis-yu.com/i-play-video-games-for-a-living-now-sorta/