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Axe of Perun

Axe of Perun. Bad Fish Studios. Team RocketSaw. Team Members: Grant Landreth Andrew Gleeson. Synopsis. Bogumil , Slavic warrior, seeks a great talisman which is hidden in the cold northern mountains called the Axe of Perun.

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Axe of Perun

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  1. Axe of Perun Bad Fish Studios Team RocketSaw • Team Members: • Grant Landreth • Andrew Gleeson

  2. Synopsis • Bogumil, Slavic warrior, seeks a great talisman which is hidden in the cold northern mountains called the Axe of Perun. • While Bogumil is retrieving the axe-talisman, Perun, the god of thunder, has his wife kidnapped by the snake-god Veles. • Veles, ruler of the underworld, steals her down to the depths of the underworld. • Perun asks Bogumil to rescue her.

  3. Comparable Products

  4. Objectives • Rescue the wife of Perun from Veles. • Acquire the Axe of Perun talisman • Solve puzzles/kill enemies • Defeat mini-bosses

  5. Features • Platforming-puzzle-solving • Dynamic text which writes as you progress and may hold clues for the current puzzle • Tile engine with multiple levels • Variety of enemies • Multiple weapons • Save/Checkpoint stones to mark progress • Weather effects and time of day

  6. Challenges • Puzzles revolving around platforming, and defeating enemies/mini-bosses. • Some enemies include:

  7. Gameplay

  8. Testing Methods • Observation • Thinking Aloud • Survey/Questionaire

  9. Testing Results • Spear-Vaulting is easy to spam • we made it so the player must be moving left or right before they can vault • Ledge grabbing was too restrictive • we changed the way grabbing works so that the player can choose to let go of a ledge rather than having to continue climbing up. • Our Controls were a bit screwy

  10. Lessons Learned • CTRL should never be the ‘attack’ key • Player knockback is a good thing • Never trust GameMaker’s variables

  11. Prototype Demonstration

  12. Q & A

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