1 / 15

Mathburg

Mathburg. (We somewhat need a better title). Goal: 3 rd Grade Multiplication. Basic multiplication tables up through 12 * 12. Use arrays of x’s to solve multiplication problems. Simple permutations introduced. Hints of commutability, division, and prime numbers. Details of Use.

dmonk
Download Presentation

Mathburg

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Mathburg (We somewhat need a better title)

  2. Goal: 3rd Grade Multiplication • Basic multiplication tables up through 12 * 12. • Use arrays of x’s to solve multiplication problems. • Simple permutations introduced. • Hints of commutability, division, and prime numbers.

  3. Details of Use • Game Structure (Objective based) • Audience: 3rd-4th grade girls • Usage: 30-45 min sessions • Operating System: Mac OS X

  4. City Map

  5. Each location offers a type of problem to solve. Multiplications with 1’s, 2’s, etc. Permutations. Commutability. Prime Numbers. The Beginnings of Algebra & Division Map Locations and Stations • Many locations available in town. • Sandbox • Stables • Mall • Zoo • Beach • Florist • Park • School

  6. Map Locations and Stations • Each Location has a number of stations. • Eg. Mall has Blouse Shop and Earring Kiosk. • Student solves problems to complete station. • Each station gives a reward. • A Tile. • A Tool. • A Problem to use in the Sandbox. • Provides customization of experience.

  7. Tool Paradigm • Device/Toolbox stays with user at each location • Different tools gained as the user plays • Start with “Freeform” grid and “Group” tool. • “Toolbox” on the side fills up as stations are completed • “Tools” allow user to manipulate the grid in new ways. Including... • Block manipulation tools • Tileset tools change appearance of blocks • Print tool

  8. Tool Interface • Blocks are placed and manipulated on the grid, potentially with text feedback. • The “Help” button causes help bubbles to appear. • “F”, “R”, and “P” are different grid modes • Freeform • Restricted • Permutation • “X” will minimize the grid portion screen.

  9. Some of the Tools • Group • Select a group and replicate it • Demonstrates multiplication as addition of groups • Rotate • (4x3 → 3x4) • Demonstrates commutative property • Resize • specifically reallocate blocks by dragging (think Windows resizing) • Enumeration Tool • numbers the blocks • Print Tool • print out their screen • Tile sets • changes appearance of blocks

  10. Algebra/Division Problem

  11. Permutation Problem

  12. Sandbox/Testing Locations • Sandbox • Can “fiddle” with grids and tools without questions • Can generate random question from any completed stations • Testing/School • A random selection of problems from any location • Available difficulty increases as stations are completed • No tools allowed

  13. Motivation/Engagement • Rewards • New tiles • New tools • Printable “certificates” • Advancement • Opens new stations (increasing difficulty) • Changes appearance of world map

  14. Maintaining User Info • Game State • Save/Load state information via XML in a local file • Tracking Information • Track session performance (can be shared with user) • Compare performance w/ tool vs. testing stations • Track preferences and tool usage (User testing phase only)

  15. Comments, Questions... • Level of animation • Location/Station suggestions? • Title suggestions?

More Related