1 / 27

CS285

CS285. Designing Viae Globi (Roads on a Sphere) Carlo H. Séquin University of California, Berkeley Inspired by B rent Collins Gower, Missouri. “Hyperbolic Hexagon” by B. Collins. 6 saddles in a ring 6 holes passing through symmetry plane at ±45º

dewaynes
Download Presentation

CS285

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. CS285 Designing Viae Globi (Roads on a Sphere) Carlo H. Séquin University of California, Berkeley Inspired by Brent Collins Gower, Missouri

  2. “Hyperbolic Hexagon” by B. Collins • 6 saddles in a ring • 6 holes passing through symmetry plane at ±45º • “wound up” 6-story Scherk tower • What would happen, • if we added more stories ? • or introduced a twist before closing the ring ?

  3. Sculpture Generator, GUI

  4. “Hyperbolic Hexagon II” (wood) Brent Collins

  5. Family of Symmetrical Trefoils W=2 W=1 B=1 B=2 B=3 B=4

  6. 9-story Intertwined Double Toroid Bronze investment casting fromwax original made on3D Systems’“Thermojet”

  7. Stepwise Expansion of Horizon • Playing with many different shapes and • experimenting at the limit of the domain of the sculpture generator, • stimulates new ideas for alternative shapes and generating paradigms. Swiss Mountains

  8. Note: The computer becomesan amplifier / acceleratorfor the creative process.

  9. Inspiration: Brent Collins’ “Pax Mundi”

  10. Keeping up with Brent ... • Sculpture Generator Ican only do warped Scherk towers,not able to describe a shape like Pax Mundi. • Need a more general approach ! • Use the SLIDE modeling environment(developed at U.C. Berkeley by J. Smith)to capture the paradigm of such a sculpturein a procedural form. • Express it as a computer program • Insert parameters to change salient aspects / features of the sculpture • First: Need to understand what is going on 

  11. Sculptures by Naum Gabo Pathway on a sphere: Edge of surface is like seam of tennis ball;  2-period Gabo curve.

  12. 2-period Gabo curve • Approximation with quartic B-splinewith 8 control points per period,but only 3 DOF are used.

  13. 4-period Gabo curve Same construction as for as for 2-period curve

  14. “Pax Mundi” Revisited • Can be seen as:Amplitude modulated, 4-period Gabo curve

  15. SLIDE SLIDE = Scene Language for Interactive Dynamic Environments Developed as a modular rendering pipelinefor our introductory graphics course. Primary Author: Jordan Smith • Based on OpenGL and Tcl/tk. • Good combination of interactive 3D graphicsand parameterizable procedural constructs.

  16. SLIDE Example: Klein Bottle Final Project CS 184, Nerius Landys & Shad Roundy

  17. SLIDE Example Bug’s Life Final Project CS 184, David Cheng and James Chow

  18. SLIDE as a Design Tool • SLIDE originally a modular rendering tool. • Later enhanced to serve as a CAD tool: • Spline curves and surfaces • Morphing sweeps along such curves • 3D warping module (Sederberg, Rockwood) • Many types of subdivision surfaces • These are key elements for a 2nd Generation Sculpture Generator

  19. SLIDE-UI for Knot Generation

  20. SLIDE-UI for “Pax Mundi” Shapes

  21. Via Globi 5 (Gold) Wilmin Martono

  22. Via Globi 3 (Stone) Wilmin Martono

  23. “Viae Globi” Family (Roads on a Sphere) L2 L3 L4 L5

  24. Conclusions (1) • Procedural thinking about some art object adds a new and promising dimension.It allows the artist to increase the complexity, precision, and optimality of a particular piece of art. • The computer must be seen as yet another “power-tool” at the artist’s disposition, -- supplementing the pneumatic chisel, the airbrush, and the welding machine.

  25. The computer is not only a great visualization and prototyping tool, it also is a generator for new ideas and an amplifier for an artist’s inspiration. Conclusions (2)

  26. Conclusions (3) • What makes a CAD tool productive for this kind of work ? • Not just “virtual clay,” • partly procedural; • fewer parameters that need to be set. • Keep things aligned, joined; • guarantee symmetry, regularity, • watertight surfaces. • Interactivity is crucial !

  27. Conclusions (4) • Rapid prototyping (layered fabrication)must now be considered a new facetin the spectrum of MM technologies. • It provides tangible (high-quality haptic)output for objects with which usersmay want to interact. • Even for sculptures(intended primarily for visual enjoyment)the physical maquette disclosessubtle geometrical features that arenot visible in the virtual rendering.

More Related