80 likes | 104 Views
Explore the essential pregame, in-game, and postgame officiating techniques for football in the red zone. Learn proper signaling, play clock operation, and penalty enforcement to elevate your officiating skills.
E N D
RED ZONE OFFICIATING CWFOA
PREGAME - Teams • Game Clock Operator – Line Judge • Play Clock Operator – Back Judge • Field Markings & Pylons - Crew • Chain Crew – Head Linesman – Goal/Depth • Ball Crew – LJ, HL, & Back Judge • Down&Distance/LTG/GL – Crew • Gold Book – Page7(Own Your Position) • GoldBook – Page9(If in Doubts)
GAME & COMMUNICATION • Hustle/Not Hurry – Slow Mind/Fast Feet • Anticipate the Play/R&R – Not Fouls • Pre-Snap Routine – Memorize • Clock Status – Referee & Back Judge/Crew • Substitutions– Offense/Defense– Team Box • Team Time Outs – L , H, B • Umpire – Ball-Rotation - Crew
RED ZONE - 25 • 25 - 21 – snap – R&R – Goal Line/End Line • 20 – 10 – snap – R&R – Goal Line/End Line • 10 – 5 – 1 – snap – R&R – Goal Line/End Line • Line To Gain/Goal Line Communication • Reverse Mechanics
PENALTIES • Defense – Half the Distance – U & R – Crew • 15/10/5 yard penalties – Off. Vs. Def. • Auto 1st Down – Rough Pass/Kick/Snap • DPI & OPI – Not Auto 1st down. • Loss of Down – Illegal Hand/Pass/Touch • Officiate The Whole Game
PLAY BALL • Clock – 2 minutes – Status – Half – Game • Game Situation/Score/TO’s • Spiking the Ball • Running Plays – LTG/OOB/Progress • Passing Plays - Keys/Man • OOB – How?/Hat • Catch/No Catch – Yes/Incomplete/Stop Clock
SPECIAL TEAMS • Game Situation/Score – Half/Game • Clock Status • Hustle – B(crossbar) & U; Crew • Extra Point/FG – Dead Ball/Live Ball – LOS • 2 point/Fake
PLAYS • Rule 2-26-3 P32. Case 2-26-3 P17. • Video(Pylon Plays) • Video(Sideline Plays)