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A Seamless Model and Language

A Seamless Model and Language. Stephen W. Liddle Brigham Young University. Outline. Status of implementation Historical perspective Model-equivalent language. In the Beginning. Vannevar Bush, As We May Think , proposed the “memex” in 1945 Then we had hypertext systems

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A Seamless Model and Language

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  1. A Seamless Model and Language Stephen W. Liddle Brigham Young University

  2. Outline • Status of implementation • Historical perspective • Model-equivalent language IWWOST’01, Valencia, Spain – Steve Liddle

  3. In the Beginning • Vannevar Bush, As We May Think, proposed the “memex” in 1945 • Then we had hypertext systems • HyperCard on the Macintosh was popular IWWOST’01, Valencia, Spain – Steve Liddle

  4. Then Came the Web • The World Wide Web was enabled by two very simple protocols • HTTP (get, post, …) • HTML (head, body, title, strong, …) • Sites started as fairly simple repositories of pages • Structure was basic: sections, paragraphs, lists, tables, anchors, links, images • Key simplification: no annotation IWWOST’01, Valencia, Spain – Steve Liddle

  5. Then Came Version 2.0 • And beyond… • Applets, cookies, Cascaded Style Sheets, XML, JavaScript, server-side includes, server-side scripting, … • Trend to more power, complexity • How to we manage complexity? • Abstraction (modeling) IWWOST’01, Valencia, Spain – Steve Liddle

  6. The History of Semantic Data Models • NIAM and ER in the mid 1970’s • For more than a decade, extensions proliferated • People learned that too much notation got in the way, and data models tended to simpler concepts IWWOST’01, Valencia, Spain – Steve Liddle

  7. The History of OO Models • Built on semantic data models and software engineering methods • By the early 90’s were proliferating just like the semantic data models had • “Method Wars” • The negotiated peace settlement: UML • Clearly is a compromise • Too much notation (my opinion) IWWOST’01, Valencia, Spain – Steve Liddle

  8. Progress from sustaining technologies Progress from disruptive technologies Disruptive innovation Sustaining vs. Disruptive Technology Trajectories Performance demanded by market High end Product Performance Low end Time IWWOST’01, Valencia, Spain – Steve Liddle

  9. Our Experience with OSM • Work began in the late 80’s • Book on Object-Oriented Systems Analysis (OSA) in the early 90’s • Since then our research has generally used this model as its core IWWOST’01, Valencia, Spain – Steve Liddle

  10. Guiding Philosophy • Take an “ontological” perspective • See Yair Wand’s work, for example • Take a “model-driven” approach • Agnostic toward the methodology • Instead emphasize clarity and purity of the modeling concepts • Provide clear formal definitions IWWOST’01, Valencia, Spain – Steve Liddle

  11. OSM Layers • OSA (analysis) • OSS (specification) • OSD (design) • OSI (implementation) • OSE (evolution) • All together we call this Object-oriented Systems Modeling, or OSM IWWOST’01, Valencia, Spain – Steve Liddle

  12. My Task: Implementation • OSA was a nice start • Did not provide a clean path to an implemented system, just to a naturally described system • Did cleanly separate analysis from design features • OSS, OSD, and OSI needed few changes to the basic model in OSA • We called our central model OSM and viewed OSA/OSS/OSD/OSI as shifts in perspective IWWOST’01, Valencia, Spain – Steve Liddle

  13. The State of Software Development Then… • Difficult and lossy transformations between models, languages, tools • Inhibited communications (differing assumptions, definitions) • Barriers to seamless tool development • Multiple paradigms leading to complexity and lack of comprehensibility IWWOST’01, Valencia, Spain – Steve Liddle

  14. Has Anything Changed? • Only slightly • We do emphasize “standards” now IWWOST’01, Valencia, Spain – Steve Liddle

  15. Inherent Complexity • Software development is innately complex because of: • Sheer size of application • Number of users • Variety/complexity of I/O mechanisms • Originality of innovations created for a particular system • Sophistication of algorithms required to address system tasks IWWOST’01, Valencia, Spain – Steve Liddle

  16. Artificial Complexity • Software development is artificially (and needlessly) complex because: • We do not have sufficient abstractions in • Operating systems • Languages • Models • Other tools • Ad-hoc mixture of abstractions in our models, languages, tools is poorly integrated, poorly defined, redundant, and inconsistent • We still have lossy transformations • The Web has only made it worse IWWOST’01, Valencia, Spain – Steve Liddle

  17. Web (HTTP) server Web browser database server rendering engine server-side script handler client-side script handler Architectural Elements of a Typical Web Application. Typical Web Application IWWOST’01, Valencia, Spain – Steve Liddle

  18. When executed on the server, if the user ID and password are found in the database, loads main_menu.php instead of continuing to execute this page. JavaScript trim function is invoked in the browser when the UserID text box loses the focus. (Removes leading/trailing blanks.) PHP script writes the current value of $UserID into the text box. PHP script writes the current date and time to the output page. <?php @$conn = mysql_pconnect("localhost", "userid", "passwd"); @mysql_select_db("my_database", $conn); if (!empty($UserID) && !empty($Password)) { $sql = "SELECT * FROM Person WHERE UserID='$UserID' AND " . "Password=PASSWORD('$Password')"; $result = mysql_query($sql, $conn); if ($result) { include("main_menu.php"); exit; } } ?> <HTML> <HEAD> <TITLE>Sample Login Page</TITLE> <STYLE TYPE="text/css"> BODY, P, TD, TH { font-family: arial, geneva, helvetica, sans-serif; font-size: 10pt; } TH { text-align: left; } H1 { text-align: center; font-size: 18pt; } H2 { text-align: center; font-size: 14pt; } </STYLE> <SCRIPT LANGUAGE="JavaScript"> <!-- function trim(fld) { temp = fld.value; if (temp != "") { re = /(^\s*)(.*[^\s])(\s*$)/; result = re.exec(temp); fld.value = result[2]; } } //--> </SCRIPT> </HEAD> Typical Web Page PHP Script Style Sheet JavaScript <BODY> <H1 ALIGN="CENTER">Please Log In</H1> <FORM NAME="frmLogin" METHOD="POST" ACTION="login.php"> <TABLE BORDER=0 ALIGN="CENTER"> <TR><TH>User ID:</TH> <TD><INPUT TYPE="TEXT" NAME="UserID" VALUE="<?= $UserID ?>" SIZE=15 ONBLUR="trim(this)"></TD> </TR> <TR><TH>Password:</TH> <TD><INPUT TYPE="PASSWORD" NAME="Password" SIZE=15></TD> </TR> <TR><TD COLSPAN=2 ALIGN="CENTER"><INPUT TYPE="SUBMIT" VALUE="Log In"></TD> </TR> </TABLE> </FORM> <HR> Page generated <?= date("d M Y H:i") ?> </BODY> </HTML> HTML Form

  19. OSM Is Seamless Object Set • Single modeling and development environment • Resolves impedance mismatches: • Structural/behavioral • Imperative/declarative • Visual/textual • Reifies abstract objects • Accessible, formal metamodel • First-class high-level elements Person P1 P2 P3 IWWOST’01, Valencia, Spain – Steve Liddle

  20. Model Equivalent Language • The semantics of the model and language are one-to-one • Programming is merely a shift in perspective to focus on efficient algorithms and structures • A “program” is simply an alternative view of a “model” • “Iteration” is quite simple IWWOST’01, Valencia, Spain – Steve Liddle

  21. Why OSM Is Suitable Foundation • Highly expressive • Computationally complete • Formally defined (with so-called tunable formalism that allows varying levels of formality and completion) • Provides many different kinds of views IWWOST’01, Valencia, Spain – Steve Liddle

  22. Organization of OSM • Object-Relationship Model • ORM describes structure (summary) • Object-Behavior Model • State nets describe object behavior (summary) • Object-Interaction Model • Interaction diagrams show how objects interact (synchronize and communicate) (summary) • Emphasis on fully reified high-level constructs (views) IWWOST’01, Valencia, Spain – Steve Liddle

  23. Harmony, the OSM Language • Fully textual version of graphical OSM • Both have same underlying formal foundation • Adds convenient syntactic features • In the same way graphical models add convenient notations • Examples: • Figures A, B, C IWWOST’01, Valencia, Spain – Steve Liddle

  24. Our Model/Language Features • Multiple paradigms • Declarative, imperative • Nested transactions • “Variable” has set semantics, not scalar • Type-complete persistence • No impedance mismatches IWWOST’01, Valencia, Spain – Steve Liddle

  25. BUT… • No commercial-quality implementation IWWOST’01, Valencia, Spain – Steve Liddle

  26. Proposal for Web Application Modeling • Begin with a core conceptual model that is formal, executable • Ideally, it would have a model-equivalent language behind it • Need to add navigation and presentation (interface) layers • Use “frameworks” and “architectures” in the sense of design patterns and subsystems IWWOST’01, Valencia, Spain – Steve Liddle

  27. Adhere to Guiding Principles • Ontological perspective • Model-driven, not method-driven • Clear, formal definitions IWWOST’01, Valencia, Spain – Steve Liddle

  28. Open Problems • Identification of sufficient, concise set of Web application modeling constructs • Complete, formal, ontological semantics for our chosen Web application model • What is navigation, really? • Comprehensive tools to tackle all aspects without introducing lossy transformations • Tools that are good enough to take care of performance tuning issues • No more database administrators? IWWOST’01, Valencia, Spain – Steve Liddle

  29. References • Embley’s OSA and OODB Design books • CRC Press Handbook of Object Technology • Papers linked to the IWWOST Web site • http://osm.cs.byu.edu IWWOST’01, Valencia, Spain – Steve Liddle

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