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Explore innovative game mechanics designed for both real-world and virtual play environments. This guide delves into creating accessible and reactive play landscapes that encourage player creativity and expression. Featuring the 4 C's of gaming—Creativity, Collection, Competition, and Community—it illustrates how participants can express their artistry through graffiti, music, and climbing challenges. Plus, strategies for goal-setting and social interaction are provided, ensuring a fun, inclusive experience for everyone with low-fail options.
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x C4 Simple Game Mechanics for Real and Virtual Play Spaces.
x C4 Simple Game Mechanics for Real and Virtual Play Spaces.
x C4 Simple Game Mechanics for Real and Virtual Play Spaces.
Sony HOME • Second Life ++ ?
Sony HOME • Second Life ++ ? • Landscape of play that is: • Accessible • Reactive
Sony HOME • Second Life ++ ? • Landscape of play that is: • Accessible • Reactive • And.. maybe some cool game mechanics
Balance • White space (some non-structured time)
Balance • White space (some non-structured time) • Player creativity (express yourself)
Balance • White space (some non-structured time) • Player creativity (express yourself) • Glitter & Rewards
Applying 4 C’s • Creativity • Collection • Competition • Community
Applying 4 C’s • Creativity • Collection • Competition • Community
Applying 4 C’s • Creativity • Collection • Competition • Community
Sploits @ HOME • Creativity • Collection • Competition • Community
Sploits @ HOME • Creativity • Collection • Competition • Community
Sploits @ HOME • Creativity • Collection • Competition • Community How to structure this with new goals?
Graffiti @ HOME • Creativity: Your Art • Collection: Pens/Colors • Competition: Earn Spots • Community: Vote, Discuss, Share
Graffiti @ HOME • Creativity: Your Art • Collection: Pens/Colors • Competition: Earn Spots • Community: Vote, Discuss, Share
Graffiti @ HOME • Creativity: Your Art • Collection: Pens/Colors • Competition: Earn Spots • Community: Vote, Discuss, Share • Bonus: Archive/Curate
Jam @ HOME • Creativity: Make Music • Collection: Instruments/Sounds • Competition: Hunt/Discover • Community: Listen, Jam, Broadcast
Jam @ HOME • Creativity: Your Sound • Collection: Instruments/Sounds • Competition: Hunt/Discover • Community: Listen, Jam, Broadcast
Jam @ HOME • Creativity: Your Sound • Collection: Instruments/Sounds • Competition: Hunt/Discover • Community: Listen, Jam, Broadcast • Bonus: Archive/Broadcast
Climb @ HOME • Creativity: Your Routes • Collection: Objects, Vistas • Competition: Courses, Unlocks • Community: Share, Compete
Climb @ HOME • Creativity: Your Routes • Collection: Objects, Vistas • Competition: Courses, Unlocks • Community: Share, Compete
Climb @ HOME • Creativity: Your Routes • Collection: Objects, Vistas • Competition: Courses, Unlocks • Community: Share, Compete • Bonus: Boards/Ladders/Tournaments
Something for Everyone • No-Fail or Low-Fail
Something for Everyone • No-Fail or Low-Fail • Opt-in or Observe