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X3D Interoperability and X3D Earth

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  1. X3D Interoperabilityand X3D Earth Don Brutzman, PhD Amela Sadagic, PhD Sponsor: DTO (A-SpaceX program) Naval Postgraduate School, MOVES Institute Monterey, California USA brutzman@nps.edu, navy.mil, navy.smil.mil asadagic@nps.edu, navy.mil

  2. Proposed Project • In partnership with other contributing Web3D members, the NPS team proposes to use the Web architecture, XML languages and open protocols to build a standards-based X3D Earth usable by: • governments, • industry, • scientists, • academia and • general public.

  3. Why X3D Earth is Needed • Proprietary commercial approaches are viable, but not necessarily over long term • Many past commercial failures, shutdowns • Even very large companies sometimes subject to economic pressures beyond their control • Public and government assets need to be openly available over long term, indefinitely. • Huge investment in data preparation • Future rework/rewrite may not be possible • Archiving, availability is essential prerequisite for many agencies • New spatial applications become possible • Government, science, research and academic needs are different than commercial needs.

  4. Project Components • Visualization Interoperability Interchange: X3D • Allow analysts and A-SpaceX programs to share products • X3D Earth • Open-standard X3D implementation of globe, data • Future work: Large Field of View (LFOV) Displays for Group Visualization and Analysis • Assess usefulness of large displays for shared collaboration and presentation of 3D assets

  5. Visualization Interoperability Defined • A rich set of already-developed X3D conversion tools permits export of other products from arbitrary 3D graphics technologies into a common interchange format, Extensible 3D (X3D) Graphics. • Open standards for all data stores and messaging, implemented by open-source/commercial solutions • Networked architecture for physics and shared world state, as proven by NPS robotics and harbor-defense projects • Assessment & outreach to other A-SpaceX participants to determine best mappings from diverse existing interface paradigms towards common X3D interchange, providing interoperability to otherwise-stovepiped (i.e. not connectable) technical approaches • Long-term strategic development supported by Web3D Consortium + ISO track record, consortium member participants and proven processes

  6. X3D Earth Defined • Create a standards-based 3D visualization infrastructure for visualizing all manner of real-world objects and information constructs in a geospatial context. • Composition of 3D visualizations with collaborative support will allow complex analysis and evaluation of intelligence products to proceed at levels that were previously unachievable. • Archivability of products using stable noncommercial international standards will ensure that sensitive work remains accessible and repeatable for many years to come. • Encompassing client-side, server-side, authoring and conversion technologies. • X3D Earth with terrain and city and country visualization, including annotation capabilities • X3D Earth will ground analytic studies with real-world location finding as well as scalability of Web

  7. X3D Earth: Approach • Build a backdrop X3D model of planet Earth: • Use publicly available terrain datasets • Use publicly available imagery • Use X3D Geospatial Component throughout • Provide linkable locations for any place • Provide hooks for physical models • Use open standards, extensions and process

  8. User Studies and Evaluation • Baseline Study: • Thorough evaluation of user needs (special emphasis on their work with 3D geospatial data, team work and needs of the team leader), identification of positive and negative performance trends when dealing with geospatial data. • Survey a range of technologies, methodologies and strategies used in conducting the work in user community today. • Produce: recommendations how to fill users’ needs, identify opportunities for new system features and methodologies, define benchmarks needed for the comparisons with new solutions (including ours). • Study of novel user metaphors: add contextual layer and connect products temporally, spatially and/or hierarchically. • Final system evaluation: evaluate the system when integrated in A-SpaceX products. • Continuous effort: Integration of parameters that influence large scale adoption of technological solutions.

  9. Our approach • Demonstrate application value of new technology • Collaborate, implement, evaluate, report, repeat Key Technologies • Extensible Markup Language (XML) • Validatable data, binary compression • Web Services for message exchange • Extensible 3D (X3D) Graphics • ISO-approved interactive visualization

  10. Selected (Existing) Tools: Synergy of System Functionalities and Application Needs • Anti-Terrorist Force Protection: • X3D graphics, Simkit/Viskit; Agent-based tactics, physics-based sensors; Large scale simulation experiments, risk assessment, vulnerabilities, analysis guides AT/FP planners, collisions damage assessments, support for harbor planning, defense and visiting ships in port. • Autonomous Unmanned Vehicle (AUV) Workbench: • Open source, Java, XML, X3D graphics; Mission planning, robot execution, aerodynamics, hydrodynamics response, sensor modeling, Compressed radio frequency (RF) and acoustic communications

  11. X3D Earth proposal image montage 1 Credits: Yumetech, Planet9, NPS