html5-img
1 / 45

EDIT Studio Orientation

EDIT Studio Orientation. Spring, 2004. Welcome!. Welcome!. Distribute Studio Handbooks Sign in (print email clearly). Tom Reeves Chun-min Wang 6210. Ikseon Choi Jong Won Jung 6200. Michael Orey 6190. Agenda. Overview of the Studio Video (8 Minutes) What’s new?

dalia
Download Presentation

EDIT Studio Orientation

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. EDIT Studio Orientation Spring, 2004

  2. Welcome!

  3. Welcome! • Distribute Studio Handbooks • Sign in (print email clearly) Tom Reeves Chun-min Wang 6210 Ikseon Choi Jong Won Jung 6200 Michael Orey 6190

  4. Agenda • Overview of the Studio • Video (8 Minutes) • What’s new? • Are you in the right course? • How it works • What’s new in the studio! • Studio faculty introductions • Upcoming Events | To do list • Break into groups – 7 pm • Get your picture taken by Chun-min – 8 pm

  5. Video • This 8-minute video provides a nice overview of The Studio experience.

  6. What’s New? • New Master’s Track: Technology Integration Program (main location is the Gwinnett University Campus) • Audience: K-12 Educators • The EDIT Studio is now part of the Instructional Design & Development track in the M.Ed. Program • Audience: Business/Industry/Higher Ed./Other • Implications? • EDIT Studio emphasizes face-to-face experiences in Athens

  7. What’s New in 616 • New G4s and new Dells • G4s have no zip or floppy • I recommend getting a USB Flash mini-drive • As small as a keychain and plugs into the USB slot on any computer • Available from OIT, among other places

  8. How It Works: Studio Courses & Their Relationships Studio Courses • EDIT 6190 • Design & Development Tools • Constructionism • EDIT 6200 • Learning Environ. Design I • Web-based instruction (client) • “Consultants” for 6210 team • EDIT 6210 • Learning Environ. Design II • Team project (client) • Models for 6200 students EDIT 6190 Space Resources EDIT 6210 EDIT 6200 Tools ID The Studio

  9. p. 8 Are you in the right course at the right time?

  10. Orientation How It Works A Semester Overview First timers: Tool development, more studio orientation (pizza!) Veterans: Needs Analysis Tool workshops Design meetings Development work Team meetings Desk Crits End Workshops, start Design SIGs Weeks 1-5 Design SIGs Lots more development work Lots more desk crits Evaluation Showcase dress rehearsal Weeks 6-10 Weeks 11-15 Showcase

  11. Studio Awards • Blue Sock Award • Allen Bullock Service to the Studio Award

  12. Studio Faculty Introductions Tom Reeves Chun-Min Wang 6210 Ikseon Choi 6200 Michael Orey 6190

  13. Overview of Studio Web Site

  14. Requirements of all Participants • Professional web site • 10 hours of community service • Desk Crits – give at least 4, get as many as you can • Join at least 1 Special Interest Group • “First timers” can count their required readings/discussions as their SIG • Participate in at least 2 informal design activities • WWILD Team or Interactive Museum • Comprehensive Exam (taken in 6210) • Studio Showcase • Professional completion of all studio procedures

  15. Professional Website • If you have never made a website, then you are in the wrong class. • You must have your Professional Website up this week and linked to from the People database

  16. Service Opportunities – Check the web site Dr. Martin Luther King speaks about service

  17. Some Service Opportunities • EDIT 2000 – Gretchen Thomas • IDT certificate – Orey • EDIT 6150 - Rieber

  18. SIGs forming! • Usability • Instructional Development • Graphic Design • Digital Photography Doug Holschuh

  19. Informal Design • Interactive museums will take place later in the semester and will usually be about 30 minutes per session • Look at the “great works” in the field • Or, the WWILD Team Review 5 or Add 5

  20. Review of Studio Calendar

  21. Upcoming Studio Events • Next Week • Repeat Performance of the Studio Showcase • See projects and talk to designers. • Q&A Pizza Party Next Week – Instructor’s treat! • Authoring Tool “Sneak Peeks” • Dreamweaver Workshop (sign-up online) • Workshops – Sign up if interested! • Next mandatory class session is on February 5

  22. To Do List • Tonight • Sign in; Get your photo taken • Tomorrow (at the latest) • Create a studio profile • Read studio handbook well (and write down questions) • Begin reviewing past studio projects • Look for email from ITSTUDIO listserv (email Michael if you don’t get something by 5:00 pm) • Next class • Review calendar for events • 6190 First Timers Read Sebastian’s Paper • Sign up for pizza • Have questions ready for Q&A Pizza Party

  23. Meet Prospective Clients • Janette Hill • Gwynn Powell • Mary Phillips • Bente Flatland • Prospective clients

  24. Course Break-Out Meetings • EDIT 6190 – Orey • Go to Room 616 • EDIT 6200 – Choi • Go to Room 626 • EDIT 6210 – Reeves • Stay in Room 601

  25. EDIT 6190 Meeting • Some Specifics

  26. Administrative Stuff • Sign in and be sure to print your email address clearly (for ITSTUDIO listserve) • Submit a profile to the “People Database” as soon as you can • Be sure to give the URL of your personal web site (which is prerequisite to the Studio) • Get an ARCHES account • Get your picture taken by Chun-min

  27. EDIT 6190 (Tools) Simplified • First half: Focus on the tools/software • Following “how to” resources • Attending workshops • Becoming part of a user group • K-12 Alternative: Mastery of Curriculum Software • Second half: Focus on a project • Web-based reflections • Greater focus on process than product

  28. Studio Participant Focus Areas • Media Developer • Setting: Business/Corporate • Typical tools: Authorware, Dreamweaver+CB, PhotoShop, Flash, FireWorks • Teacher-Instructionist • Setting: K-12, Higher Education • Typical tools/software: Dreamweaver+CB, HyperStudio, PowerPoint; or Curriculum Software • Teacher-Constructionist • Setting: K-12 • Typical tools: StageCast, Microworlds Pro, HyperStudio

  29. Project Ideas • Information kiosk w/Q&A • Web sites • Web-based interactive tutorials • Media-rich presentations • Well-developed WebQuests • Homemade PowerPoint games • Curriculum software application

  30. It’s better because it’s homemade!

  31. I survived the Studio!

  32. Background, History, & Philosophy of the Studio Experience

  33. How It Works: Comparing to the Way We Used to Teach • Studio • Community • Collaboration, critiques among all students • Tool contracts • Mixture of teaching resources • Few mandatory classes • “Bar” pushed higher by students Pre-Studio • Cascading courses • Limited interaction of students between courses • Assigned tools • Reliance on instructors for tool teaching • Required Attendance • Project standards enforced by instructors 6190 6210 6200 602 605 714

  34. Mentorship

  35. Studio Core Principles(p. 6) • Learning about design • Personally relevant and meaningful experiences for those who participate • Appropriate experiences for all educational settings (e.g. corporate, K-12, higher ed., etc.) • Skill development within authentic contexts (individual & team) • Collaboration & cooperation • Mentoring • Understanding the literature • Performance-based evaluation • Public service

  36. Studio Participant Focus Areas • Media Developer • Setting: Business/Corporate • Typical tools: Authorware, Dreamweaver+CB, PhotoShop, Flash • Teacher-Instructionist • Setting: K-12, Higher Education • Typical tools/software: Dreamweaver+CB, HyperStudio, PowerPoint; or Curriculum Software • Teacher-Constructionist • Setting: K-12 • Typical tools: StageCast, Microworlds Pro, HyperStudio

  37. EDIT 6190 (Tools) Simplified • First half: Focus on the tools/software • Following “how to” resources • Attending workshops • Becoming part of a user group • K-12 Alternative: Mastery of Curriculum Software • Second half: Focus on a project • Web-based reflections • Greater focus on process than product

  38. EDIT 6200 (LED 1) Simplified • Independent projects • Instructional • Work with a client to design, develop, and evaluate a web-based lesson • Constructionist • Facilitate the construction of a multimedia project by children or young adults • “Consultant” for an EDIT 6210 Team Project

  39. EDIT 6210 (LED 2) Simplified • Team-based projects • Work with a client to design, develop, and evaluate a large scale multimedia project • Assume a project role best suited to person’s talents (e.g. project manager, designer, graphics, programmer, evaluator) • Mentor EDIT 6200 students

  40. What’s new in the Studio • Partnering with the undergraduate EDIT Studio at the Gwinnett Campus • Online initiatives • Goal: Have all workshops conducted online this semester • Reality? • K-12 Project Alternatives

  41. Hi! We are Andrea and Laura. We are in fourth grade at Benefield Elementary in Lawrenceville, Georgia.

More Related