1 / 26

Research Methodology 2. Tahapan Penelitian

Research Methodology 2. Tahapan Penelitian. Romi Satria Wahon o romi@romisatriawahono.net http :// romisatriawahono.net/rm WA/SMS : +6281586220090. Romi Satria Wahono. SD Sompok Semarang (1987) SMPN 8 Semarang (1990) SMA Taruna Nusantara Magelang (1993)

cosima
Download Presentation

Research Methodology 2. Tahapan Penelitian

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Research Methodology2. TahapanPenelitian Romi Satria Wahonoromi@romisatriawahono.nethttp://romisatriawahono.net/rmWA/SMS: +6281586220090

  2. Romi Satria Wahono • SD SompokSemarang (1987) • SMPN 8 Semarang (1990) • SMA Taruna NusantaraMagelang (1993) • B.Eng, M.Eng and Dr.Eng(on-leave)Department of Computer ScienceSaitama University, Japan (1994-2004) • Research Interests: Software Engineering and Intelligent Systems • Founder IlmuKomputer.Com • LIPI Researcher (2004-2007) • Founder and CEO PT BrainmaticsCiptaInformatika

  3. Course Outline • Pengantar Penelitian • TahapanPenelitian • Masalah Penelitian • Literature Review • StrukturPenulisanTesis • KesalahanPenulisanTesis • MetodeEksperimen • PengujianTesis • PublikasiPenelitian

  4. 2. TahapanPenelitian

  5. 2.1 TahapanPenelitianDasar

  6. TahapanPenelitianDasar 1. IdentifikasiMasalah 2. PerumusanHipotesis 3. PengujianHipotesis dan Analisis 4. Kesimpulan

  7. Tahapan Penelitian Dasar vs Tesis

  8. 2.2 TahapanPenelitian Computing

  9. TahapanPenelitianComputing* *http://romisatriawahono.net/2013/01/23/tahapan-memulai-penelitian-untuk-mahasiswa-galau/

  10. 2.3 BidangdanTopikPenelitian

  11. BidangPenelitian Computing • Ingatkembaliseluruhmatakuliah yang kitapelajari di S1 dan S2: • Data mining, Machine Learning, Sofware Engineering, Image Processing, Computer Vision, Information Retrieval, dsb • Secaraumumnamamatakuliahitumenunjukkansatubidangilmu (field) computing

  12. BidangPenelitian Computing • Software Engineering • Data Mining (Knowledge Discovery in Database) • Image Processing • Information Retrieval • Networking • Human Computer Interaction • Soft Computing • etc

  13. Method/TeoriItuMakhlukApa? • Bilamatakuliahitumenunjukkansatubidangilmu (field) computing Makacomputing methods adalahteori, model,ataumetode yang terdapat di dalammatakuliah • Computing methods berisitahapan/urutan yang sistematisuntukmenyelesaikanmasalah(algoritmik)

  14. MethodItuBukan... • Disiplinilmuataunamamatakuliah • Terminologi computing yang sifatnyaterlalu global • Sistemberbasis web/internet (web/internet bukan approach) • Bahasapemrograman(kecuali research kitatentangoptimisasibahasapemrograman) • Jenis database (kecuali research kitatentangoptimisasi database)

  15. Data Mining • Estimasi (Estimation) • Neural Network, Multiple Linear Regression, dsb • Prediksi (Prediction): • Neural Network, Multiple Linear Regression, SVM, dsb • Klasifikasi (Classification): • CART, K-NN, ID3, C4.5, dsb • Pengelompokan (Clustering): • K-Means,Fuzzy C-Means, SOM, K-Medoids, dsb • Asosiasi (Association): • Apriori, FP-Growth, dsb

  16. Soft Computing • Fuzzy Logic • Fuzzy Inference System • Neural Network • Neuro-Fuzzy • Genetic Algorithm

  17. Image Processing • Image Restoration • Image Compression • Biometrics: • Face/Fingerprint/Iris Identification • Real Application: • Car Plate Identification • Vehicle Motion Detection

  18. Software Engineering • Software Process Improvement • Software Quality Prediction • Service Oriented Architecture • Autonomic Computing • Soft Computing and its Applications in Software Engineering

  19. The State-of-the-Art Method • The highest level of development, as of a device, technique, or scientific field, achieved at a particular time • The level of development (as of a device, procedure, process, technique, or science) reached at any particular time usually as a result of modern methods (Merriam Webster Dictionary) • This machine is an example of state-of-the-art technology • The state of the art in this field is mostly related to the ABC technology • A concept used in the process of assessing and asserting novelty and inventive step (European Patent Convention (EPC))

  20. Tugas Menentukan BidangPenelitian • Analisiskembaliberbagaimatakuliah yang telahdiajarkan, sertapaper danbuku yang telahdibaca • Tentukanbidangdan sub bidang (field dan subfield) penelitian yang kitatertarikuntukmelakukannya • Baca artikeltentangtahapanmemulaipenelitianutkmahasiswagalau di http://romisatriawahono.net

  21. Tugas Menentukan Topik Penelitian • Tentukan topikpenelitian dari bidangpenelitian • Studi literatur tentang topik tersebut (state-of-the-art, research direction/challenge) dari paper journal (review paper) • Rangkumkan topic penelitianyang kitapilihsecaramendetaildalambentukmindmapdengansoftware XMind • Ikutiartikel di http://romisatriawahono.net/2014/02/28/mind-map-untuk-memahami-topik-penelitian/

  22. ContohMindmapuntukTopik “Software Defect Prediction”

  23. ContohMindmapuntukTopik “Software Defect Prediction”

  24. ContohMindmapuntukTopik “Software Defect Prediction”

  25. ContohMindmapuntukTopik “Software Defect Prediction”

  26. Referensi • Christian W. Dawson, Project in Computing and Information System a Student Guide 2nd Edition, Addison-Wesley, 2009 • Mikael Berndtsson, Jörgen Hansson, Björn Olsson, Björn Lundell, Thesis Projects - A Guide for Students in Computer Science and Information System 2nd Edition, Springer-Verlag London Limited, 2008 • C.R. Kothari, Research Methodology, New Age International, 2004 • David E Gray, Doing Research in the Real World Second Edition, Sage Publications, 2009 • Mary Shaw, Writing Good Software Engineering Research Papers, Proceedings of the 25th International Conference on Software Engineering, 2003 • Geoffrey Marczyk, David DeMatteo, David Festinger, Essentials of ResearchDesignand Methodology, John Wiley & Sons, Inc., 2005

More Related