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Experiential Teaching and Learning

Experiential Teaching and Learning. Prepared by Kathleen Jamison, Virginia 4-H Specialist, Curriculum and Learning Adapted from National 4-H Curriculum Handbook, 1992. “Experiential learning takes place when a person involved in an activity looks back and evaluates it,

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Experiential Teaching and Learning

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  1. Experiential Teaching and Learning Prepared by Kathleen Jamison, Virginia 4-H Specialist, Curriculum and Learning Adapted from National 4-H Curriculum Handbook, 1992

  2. “Experiential learning takes place when a person involved in an activity looks back and evaluates it, determines what was useful or important to remember, and uses this information to perform another activity.” John Dewey

  3. 1 EXPERIENCE the activity; perform, do it 5 APPLY what was learned to a similar or different situation; practice 2 SHARE the results, reactions, and observations publicly Do Reflect Apply 3 PROCESS by discussing, locking at the experience; analyze, reflect 4 GENERALIZE to connect the experience to real world examples Experiential Learning Model

  4. Action Step: Attention on the Learner 1 EXPERIENCE the activity; perform, do it Do Apply Reflect Experiencing: Key Concept - Planning for discovery • Key Phrases for leader: • “Sit on your Hands,” • observe • facilitate to the • “bigger picture.” • Key Objectives are discovery oriented: • to explore • to examine • to construct • to arrange

  5. Personal and Group Reflection Steps 2 SHARE the results, reactions, and observations publicly Do Apply Reflect 3 PROCESS by discussing, locking at the experience; analyze, reflect Leader’s role: • allow adequate process time to include sharing Sharing: Key concept - Responding Key question - “What happened?” Processing: Key concept - Analyzing Patterns Key question - “What’s important?” • use open-ended questioning to stimulate thinking and feeling • encourage “pair-share” and large group share

  6. Connection and Application Step 5 APPLY what was learned to a similar or different situation; practice Do Apply Reflect 4 GENERALIZE to connect the experience to real world examples Generalizing: Key concept - inference Key question - “So what?” Leader’s role: to guide youth in making connections between personal inner meaning of the activity and the broader world. Applying: Key concept - application Key question - “Now what?” Leader’s role: to facilitate youth finding ways to use what they have learned in new situations.

  7. 1 Experience the activity; Perform, “Do it” Do 5 2 Share the results, reactions, and observations Publicly “What happened” Apply what was learned to a similar or different situation; Practice “Now What” Apply Reflect 4 3 Generalize to connect the experience to real world Examples “So What” Process by discussing, analyzing, reflecting “What’s important” Experiential Learning Model

  8. Share the results, reactions, and observations Publicly “What happened” Questions Within Questions: Open-ended Spirals What did you do? How did you feel? What did you notice? What was most difficult? Easiest?

  9. Process by discussing, analyzing, reflecting “What’s important” Questions Within Questions: Open-ended Spirals What are some important things you learned about______? What problems or issues seemed to occur over and over? Why did that happen? What if you had_______? If you could do it again, what would you do differently?

  10. Generalize to connect the experience to real world Examples “So What” Questions Within Questions: Open-ended Spirals What did you learn about yourself through this activity? How do the major themes or ideas relate to other things you do in your life? (Identify life skills) What did you learn about (life skill) while you were doing this activity?

  11. Apply what was learned to a similar or different situation; Practice “Now What” Questions Within Questions: Open-ended Spirals What will you do next time you run into a similar situation? How can you use what you have learned in a similar situation? What will you do differently next time?

  12. “Experiential learning takes place when a person involved in an activity looks back and evaluates it, determines what was useful or important to remember, and uses this information to perform another activity.” John Dewey

  13. Many skills in one activity Or The Experiential Learning ModelThreads Through… In a short series of activities

  14. Skills include: • Life Skills • Project / Content Skills • Science Process Skills • Applied Skills • Workforce/Leadership Skills • Service Learning Skills

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