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For more course tutorials visit<br>www.newtonhelp.com<br><br>Question 1. 1. In addition to grouping functions together, a class also groups (Points : 3)<br> libraries.<br> math operations.<br> print statements.<br> variables.<br> <br>Question 2. 2. Hiding data in a class is also called (Points : 3)<br> encapsulation.<br> accessibility inversion.<br> confusion culling.<br> redirection.<br>
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GSP 125 Start With a Dream/newtonhelp GSP 125 Final Exam Guide For more course tutorials visit www.newtonhelp.com Question 1. 1. In addition to grouping functions together, a class also groups (Points : 3) libraries. math operations. print statements.
GSP 125 Start With a Dream/newtonhelp GSP 125 Midterm Exam For more course tutorials visit www.newtonhelp.com 1. Accidentally inheriting from the same class twice causes terrible ambiguity, and is known as (Points : 2) inheritance overload. the dreaded diamond of death. Von Neumann bottleneck. There is nothing wrong with inheriting the same class more than once.
GSP 125 Start With a Dream/newtonhelp GSP 125 Week 1 iLab Simple game For more course tutorials visit www.newtonhelp.com GSP 125 GSP\125 GSP 125 Week 1 iLab // // INSTRUCTIONS -----------Compile this code. You should see a happy-face character on a field of periods. You can move the character with the 'w', 'a', 's', and 'd' keys.
GSP 125 Start With a Dream/newtonhelp GSP 125 Week 2 ILab Rectangles For more course tutorials visit www.newtonhelp.com // lab2: rectangles // <insert your name here> // read main.cpp, and follow the instructions at the bottom of main.cpp #define NOMINMAX // prevent Windows API from conflicting with "min" and "max"
GSP 125 Start With a Dream/newtonhelp GSP 125 Week 3 iLab List of Numbers For more course tutorials visit www.newtonhelp.com GSP 125 GSP/125 GSP 125 Week 3 iLab // lab3: listofnumbers // <insert your name here> // read main.cpp, and follow the instructions at the bottom of main.cpp #include <iostream>
GSP 125 Start With a Dream/newtonhelp GSP 125 Week 4 iLab Simple Game inheritance For more course tutorials visit www.newtonhelp.com GSP 125 GSP/125 GSP 125 Week 4 iLab // INSTRUCTIONS -----------Compile this code. You should see a rectangular play field of periods, with 3 Entity objects visible on it. The happy-face Entity moves with the "wasd"
GSP 125 Start With a Dream/newtonhelp GSP 125 Week 5 iLab Shapes For more course tutorials visit www.newtonhelp.com GSP 125 GSP/125 GSP 125 Week 5 iLab // INSTRUCTIONS // ------------ // Compile this code. After pressing any key to clear the instructions, You // should see three rectangles labeled '#', 'b', and 'c'.
GSP 125 Start With a Dream/newtonhelp GSP 125 Week 7 iLab GSP 124 Week 7 iLab win32game For more course tutorials visit www.newtonhelp.com GSP 125 GSP/125 GSP 125 Week 7 iLab Looking for help with C++ lab, please see attached zip, inside main.cpp are directions: // 1) Replace Vector2 and Coordinate // a) Create a new Vec2 class as a replacement for both Vector2 and