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SimEscape is an innovative 3D environment simulation headgear designed to enable safe and immersive training in unrealistic or hazardous scenarios. Developed by a dedicated team, including Arnold Aquino and Dan Ziegler, this project harnesses advancements in technology to bring virtual reality simulation to a wider audience. With capabilities ranging from flight training to architectural walkthroughs, SimEscape offers users a unique ability to visualize and interact with computer-generated environments through head tracking. This project aims to bridge various electrical engineering fields while providing a cost-effective alternative in a burgeoning industry.
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Project Goal: To create a three dimensional environment simulation headgear.
Problem Statement • There exists a need to simulate environments that are not feasible, safe, or otherwise realizable. • An environment simulator could be used for anything from flight training to hazardous material cleanup training to architectural walkthroughs.
Project Motivation • An environment simulator would require the fusion of several electrical engineering fields. • Immersive environment simulators can cost several thousand dollars; this project was motivated by a desire to bring the technology to a wider customer base in numerous fields. • Virtual reality simulation is a field that is growing as technology grows. Recent advancements in technology have made a low-cost simulator possible.
Our Solution Design Requirements System Architecture Physical Design Budget Lessons Learned Acknowledgements
Our Solution • To simulate unrealistic or dangerous situations, Team 3 designed SimEscape, a 3D environment simulation headgear. • SimEscape was designed to be a safe place for learning, visualizing, and designing.
Project Design Requirements SimEscape will be worn on the user’s head. It will allow the user to visualize a computer generated environment in three dimensions. It will track the motion of the user’s head, allowing the viewing angle to be updated by a simple turn of the head.
System Architecture Physical System: SimEscape Helmet
Virtual Environment Software Right Camera Frame Left Camera Frame
Printed Circuit Board Interface PCB (Our Prototype) 3.15” x 7.65” 2-Layer Circuit Board, 85 nets, 118 routes
Printed Circuit Board Proposed Production PCB 7” x 5” 4-Layer Circuit Board, 226 nets, 844 routes
Project Operational Budget Original Requested Budget: $500 from Calvin Revised Request: $1400 from Calvin Total Cost: $922
Lessons Learned Expect signal integrity issues Expect system integration issues (device communication, ect.) Order PCBs early to diagnose potential issues Be realistic with scope of prototype
Acknowledgments • Steve VanderLeest, Team Advisor • Phil Jasperse, Mechanical and Manufacturing Advice • Randall Brouwer, Video Processing Advice, VHDL Wizard • Chuck Holwerda, PCB Design Advice, Component Selection Advice • Jack Doornbos, Board Population Donor • Bob Dekraker, Purchasing • Tim Theriault, Industrial Consultant • Mike Stebbins, PCB Design Advice • Amy Ball, Parts Donation • Yoon Kim, Sensor Advice • James Vandenberg, Financial Advice • Nathan Gelderloos, Business Strategy Advice