1 / 0

Explanation: All players running with a ball freely in a grid of First 2-3 minutes: low speed/intensity.“Use both feet”

Core Skill: Running With The Ball INTRODUCTION. Organisation Diagram:. Session objective : To improve a player’s speed while Running With The Ball . 2. Explanation: All players running with a ball freely in a grid of First 2-3 minutes: low speed/intensity.“Use both feet”

bruno
Download Presentation

Explanation: All players running with a ball freely in a grid of First 2-3 minutes: low speed/intensity.“Use both feet”

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Core Skill: Running With The Ball INTRODUCTION Organisation Diagram: Session objective: To improve a player’s speed while Running With The Ball 2 Explanation: All players running with a ball freely in a grid of First 2-3 minutes: low speed/intensity.“Use both feet” Next 2-3 minutes: “accelerate when you see a free space in front of you; now only use your right/left foot” Introduce COD, Introduce different speeds ie: Messi speed is flat out Now split the players into 4 groups and number them 1 to 4 placing them on all 4 sides When the coach calls a number, these players run with the ball as quickly as they can across the area and back (opposite group will need to move back to give the others room to turn!) Now 2 groups at the same time: “take care; vision; if necessary slow down and then accelerate again” 3 Groups? No. of Players: 14 Grid Size: 22m long x 18m wide Concluding Competition: Two teams positioned as shown, each player with a ball First players from each team start running with the ball to the opposite goal. When they enter the shooting zone they pass/shoot the ball into the empty goal. As soon as the ball passes the goal line the next player can start the in the opposite direction. If the ball DOES NOT go in the goal the player who took the shot MUST go and touch the player waiting to run with the ball before they can start. 1 3 4 Shooting zone Shooting zone
  2. Core Skill: Running With The Ball Skill Training Organisation Diagram: Explanation: 2 separate areas. 22m long x 18m wide with 4 small goals and a 5m shooting line at each end. 9 players in each area. Evenly split teams positioned as shown The exercise starts with the first player of the blue team running with the ball to the opposite shooting line and finishing in 1 of the 2 goals As soon as the blue player shoots at goal, the red player may start running with the ball to the opposite side. As soon as he has shot at goal, the blue player turns and chases the red player to try and catch up with him and prevent him from scoring Count the goals! Who scores the most? No. of Players: 14 Step Up: Place the goals closer to each other Make the distance from the shooting line to the goal bigger Step Down: The chaser just races player with the ball to beat him to the shooting line. If the chaser reaches the shooting line first, the runner cannot shoot and score anymore Team Task: Can you finish on goal as quickly as possible. Player Actions: Good first touch out in front. Use the foot furthest from Defender Cues: If the defender catches up with you can you (demonstrate!) Feint to turn and accelerate again Feint to stop and accelerate again Cut off the defenders line by crossing in front of him
  3. Organisation Diagram: Core Skill: Running With The Ball SKILL TRAINING GAME Explanation: Area A: 30m wide by 20m long (not drawn to scale) 4 Goals with Gk’s set back 10m from main area 4 v 4 small sided game; to score a goal a player must run with the ball across the opponent’s by-line and then finish in the Goal. Gk’s cannot be used in possession. Score = maintain possession Resting team act as bouncers on the outside(1 touch) Variation: Can only pass sideways or back Variation: Gk can be utilised when in possession. . 6 9 C 11 7 7 6 11 7 9 6 7
More Related