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Project Name

Project Name. · Team Name · Country · School (if applicable) · Mentor (if applicable). Story of a Reunion Dinner. Jobless, ashamed of showing up Friend 2:. Studying abroad Friend 1: . Undergraduate Classmates. Friend 5: Over worked at job. Friend 3:

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Project Name

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  1. Project Name · Team Name · Country · School (if applicable) · Mentor (if applicable)

  2. Story of a Reunion Dinner Jobless, ashamed of showing up Friend 2: Studying abroad Friend 1: Undergraduate Classmates Friend 5: Over worked at job Friend 3: Stuck in poor law & order situation Friend 4: On job but planning immigration

  3. Personal Experience of Unemployment Situation • On 25th January 2013, five classmates planned a reunion dinner • Only two could make it to the venue despite being in same city Karachi • Their absence had a link with unemployment: • Jobless friend 2 was ashamed of showing up • Insecure feeling of friend 3 due to political instability abstained him • Long job hours of friend 5 prevented him from reunion • Even those who managed to meet were effected by unemployment: • Irrelevant job market forced friend 1 to go abroad for higher studies • Dissatisfiedwith situation friend 4 is seeking immigration elsewhere

  4. Youth Unemployment in Pakistan • Poor literacy level leaves half youth population as unskilled worker or casual hawker • General graduates have few options of employment due to limited economic diversity • Engineering and business graduates face saturation in job market due to low industrial growth • Brain drain of top talent due to poor economic conditions • Political instability hampering investment and increasing unemployment which is further creating law & order issues 63% population under 25 years 53% youth literacy rate 21% youth Unemployment

  5. The Solution - NPGI Engineering Graduates Engineering Students Product / Service Self Employed Business Ideas Business Students Business Graduates Business Partners Collaboration Conceptual Map of “Our solution ABC” leading to self employment for youth

  6. NPGI – Background and • Business Students • Make business plans for completing degree requirements • Identify market opportunities for new products or novel solutions • Handle organizational affairs and management • Engineering Students • Make prototypes for degree requirements • Design & build new products or novel solutions • Find new application of technologies • Handle production and operation activities

  7. NPGI - Details • Engineering project and Business Plan development for an idea through cross discipline collaboration • Integration of two mandatory academic efforts to prepare and launch working business • Generating self employment for graduating youth • Employment of youth in support functions of resulting business • Initiate voluntary integration by providing common platform to interested students • Students find and agree to working on an idea • Facilitate conversion into working business through involvement of experts

  8. NPGI – Platform • Collaboration over internet and physically • A platform will host ideas, interested groups, industry professionals • Internet website will be launched inviting and indexing ideas for development • Students can initiate requests to work on particular ideas based on their interests, geographic proximity and project requirements

  9. NPGI – Deployment Plan • In 1 month - during pilot phase, few ideas will be posted for adoption by interested students based in educational institutes of Karachi city of Pakistan • After 3 months - in next phase the platform will enable collaboration opportunities in other cities of Pakistan i.e. Lahore, Islamabad • After 6 months - platform framework will be available for implementation in any other part of the world where both business and engineering students are present • After 1 year – Based on successful outcomes, subsequently encourage adoption by relevant departments of educational institutes for deeper engagement of youth.

  10. NPGI – Planned Outcomes • The team member will spend a maximum of 10 hours per week for one month to launch pilot phase, totaling 40 hours. • Same 40 hours will be required for deployment of platform to other cities • As a practical consideration, the success rate of launching and sustaining a business is considered to be 50% • Each successfully launched business is projected to employ 20 young people at initial stage • 25 successful business will employ total of 500 unemployed youth in first year • In subsequent years the initiative is planned to facilitate 100 groups of students hence generating 50 new businesses employing 1000 youth at initial stage, theoretically.

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