How to get a job at Realtime Worlds. Luke Halliwell. Who wants a job at RTW?. But seriously …. … you can do better. Either you’re …. Misunderstanding what we do Not good enough Not presenting yourself well. Today:. Trends in the games industry What we look for CVs.
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How to get a job at Realtime Worlds Luke Halliwell
Either you’re … • Misunderstanding what we do • Not good enough • Not presenting yourself well
Today: • Trends in the games industry • What we look for • CVs
</1> • Trends: • Scale • [Engineering] • Change
Fundamentals • Programmers: • Raw problem solving ability • Core computer science • Crafting great code
Fundamentals • Artists: • Arty stuff?
Fundamentals • Artists: • Perspective, colour, light • Anatomy, architecture • Imagination
Core computer science What’s your degree missing? http://ocw.mit.edu
Problem solving • Projects are not intensive enough • For intensive practice: • IOI: http://ioinformatics.org • Project Euler: http://projecteuler.net/ • Google for “Online Judge” • TopCoder: http://www.topcoder.com
Programming is hard • Takes 10 years: • http://norvig.com/21-days.html • Go beyond the uni syllabus • http://www.realtimeworlds.com/index.php?id=393&pid=5 • Write code, think and talk about code • Learn multiple programming languages • Use open source
People skills • Make the most of group projects • Discuss technical stuff, not just design • Explaining technical ideas to artists • Or, explaining aesthetic ideas to coders • Dare to be Digital • Make most of work experience
</2> • What we look for: • Fundamentals • People skills • Passion