Learning games and simulations to engage expand and explore
Download
1 / 24

Learning Games and Simulations To Engage, Expand and Explore - PowerPoint PPT Presentation


  • 423 Views
  • Uploaded on

Learning Games and Simulations To Engage, Expand and Explore October 12-16 2007 Midwest MCMLA Omaha NE What this session covers: Learning games and simulations… with health themes and content for all ages characteristics Gamer demographics Research sampling

loader
I am the owner, or an agent authorized to act on behalf of the owner, of the copyrighted work described.
capcha
Download Presentation

PowerPoint Slideshow about 'Learning Games and Simulations To Engage, Expand and Explore' - benjamin


An Image/Link below is provided (as is) to download presentation

Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.


- - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - -
Presentation Transcript
Learning games and simulations to engage expand and explore l.jpg

Learning Games and SimulationsTo Engage, Expand and Explore

October 12-16

2007 Midwest MCMLA

Omaha NE


What this session covers l.jpg
What this session covers:

  • Learning games and simulations…

    • with health themes and content

    • for all ages

    • characteristics

  • Gamer demographics

  • Research sampling

  • Peek inside some “healthy” games and sims

  • Where to learn more


Slide3 l.jpg

  • Games are widely used as education tools, not just for pilots, soldiers and surgeons, but also in schools and businesses…

  • Games require players to:

    • construct hypotheses

    • solve problems

    • develop strategies

    • learn the rules of the in-game world through trial and error

    • juggle several different tasks

    • evaluate risks

    • make quick decisions

  • Playing games is, thus, an ideal form of preparation for the workplace of the 21st century…

  • -The Economist. London: Aug 6, 2005. Vol. 376, Iss. 8438;  pg. 9


  • Slide6 l.jpg

    http://www.theesa.com/archives/files/Essential%20Facts%202006.pdfhttp://www.theesa.com/archives/files/Essential%20Facts%202006.pdf


    Simulations for skills training l.jpg
    Simulations for Skills Traininghttp://www.theesa.com/archives/files/Essential%20Facts%202006.pdf

    • Flight simulators – classic example

      • As training tools and games

    • Clinical skills training

      • SimMan

    • Military/Security training

      • America’s Army

      • Language skills

      • Cultural sensitivities

    • Virtual disaster simulations

      • Play2Train in Second Life


    Slide10 l.jpg

    Big Games/Simshttp://www.theesa.com/archives/files/Essential%20Facts%202006.pdf

    Tiny Games/Sims


    Games for health l.jpg
    Games for Healthhttp://www.theesa.com/archives/files/Essential%20Facts%202006.pdf


    Malaria mosquito game sim l.jpg
    Malaria Mosquito Game/Simhttp://www.theesa.com/archives/files/Essential%20Facts%202006.pdf

    http://nobelprize.org/educational_games/medicine/malaria/


    Slide14 l.jpg

    http://nobelprize.org/educational_games/medicine/http://www.theesa.com/archives/files/Essential%20Facts%202006.pdf


    Pulse l.jpg
    Pulsehttp://www.theesa.com/archives/files/Essential%20Facts%202006.pdf

    APRIL 10, 2006


    Second health hospital uk l.jpg
    Second Health Hospital (UK)http://www.theesa.com/archives/files/Essential%20Facts%202006.pdf


    Nutrition made interesting l.jpg
    Nutrition Made Interestinghttp://www.theesa.com/archives/files/Essential%20Facts%202006.pdf


    Teaching immunology l.jpg
    Teaching Immunologyhttp://www.theesa.com/archives/files/Essential%20Facts%202006.pdf


    Serious games for health l.jpg
    Serious Games for Healthhttp://www.theesa.com/archives/files/Essential%20Facts%202006.pdf

    • Nutrition

      • Monster Nutrition

      • Food Pyramid Blast Off

    • Body is the Game

      • Re-Mission

      • Nanoswarm

    • Exercise

      • Brain Age

      • The WII

      • DDR


    Implications for libraries and librarians l.jpg
    Implications http://www.theesa.com/archives/files/Essential%20Facts%202006.pdffor Libraries and Librarians

    • Instruction

    • Collections

    • Reference

    • Development

    • Librarians as content experts

    • Special events

    • Research


    Where to learn more l.jpg
    Where to Learn Morehttp://www.theesa.com/archives/files/Essential%20Facts%202006.pdf

    • Serious Games Initiative

    • Games for Health Website

    • HealthInfo Island in Second Life

    • Game On: Games in Libraries Blog

    • Library Games Blog

    • Conferences

    • People


    It s all about learning l.jpg
    It’s all about learning…http://www.theesa.com/archives/files/Essential%20Facts%202006.pdf

    So…

    Let the Games Begin!


    That s all folks l.jpg
    That’s All Folks!http://www.theesa.com/archives/files/Essential%20Facts%202006.pdf

    • Questions

    Ulrike Dieterle, MA, MLSDistance Services and Outreach CoordinatorEbling Library

    School of Medicine and Public Health University of Wisconsin-MadisonPH: 608.262.8025

    udieterle@wisc.edu