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Interactive Content Format Issues in ATSC (US Digital TV Standards)

Interactive Content Format Issues in ATSC (US Digital TV Standards). Aninda DasGupta Philips Research Briarcliff Manor, NY add@philabs.research.philips.com. Technology, Business and Politics.

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Interactive Content Format Issues in ATSC (US Digital TV Standards)

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  1. Interactive Content Format Issues in ATSC (US Digital TV Standards) Aninda DasGupta Philips Research Briarcliff Manor, NY add@philabs.research.philips.com

  2. Technology, Business and Politics • The best technology will not succeed in the marketplace unless it is designed with due attention to the businesses that it seeks to address • In whatever we do to enable “Web for Television,” we must pay due attention to the three major players along the broadcast chain: • Content authors and Broadcasters • CE manufacturers • Computing industry members

  3. Types of Data-enhanced Receivers • Type 0: Plain audio and video • Type 1: DTV receivers that do not surf the Web, but allow interactivity; plus A/V • May handle subset of content formats from the Web • Type 2: Receivers that surf the Web; plus A/V • DTV counterpart of WebTV™ product; WebDTV • Serves viewers who want to surf the Web and watch TV • Type 3: Receivers that surf the Web, do interactivity; plusA/V • Capable of handling any content format

  4. CE Manufacturer Interests • Keep Type 2 and Type 1 receivers distinct in product line • Do not choose technologies that bring Type 1 and Type 2 close in cost and features • If Type 2 and Type 1 products merge: • Manufacturers must either compete with or use technologies from incumbents of Type 2 market • CE companies want multiple sources for technologies used in Type 1 receivers • IPR royalties for chosen technologies will cut into already small margins

  5. Broadcaster/Content Author Interests • Must not make existing content made for WebTV™ and PC-based analog receivers obsolete • New content must also serve existing WebTV™ and PC-based analog receivers • Author content once for Web, and broadcast • Reuse authoring tools and personnel for Web and broadcast • Availability of authoring tools and broadcast servers from multiple sources • Availability of authoring personnel

  6. Computing Industry Interests • Enter the DTV market • Try to bring low-end of interactive DTV product line close to low-end of PC-based DTV receivers • Encourage CE companies to use technologies from computing industry • Ensure survival of WebTV™ and PC-based receivers • Encourage broadcasters to use authoring tools and servers from computing industry • Leverage the rapid pace of innovation on the Web for broadcast applications

  7. ATSC Interests • Not concerned with Type 2 receivers (except for A/V standards) • Find solutions that allow evolution to future technologies • TV standards don’t change as fast as Web standards • Find solutions that do not prohibit any party from deploying services on a class of receivers

  8. Proposals in ATSC • MHEG • Small footprint • Lack of popularity, authoring tools • What to do with existing Web content and receivers? • HTML, CSS, DOM, SMIL, JavaScript • Big footprint • Shown to work on PCs; what about STB? • Brings the Web and broadcast channels together • Authoring tools and personnel easily available

  9. Proposals in ATSC (2) • VRML, HTML, XML, MPEG4 and JavaScript • Big footprint • Some parts not available yet; not standardized • May be good solution for the future • Java Media Framework and pJava AWT • Accepted in ATSC as a graphics and presentation API set

  10. Compromise Solution • Java Media Framework, subset of pJava AWT, Broadcast HTML (BHTML) • Allows any content format decoder to work with JMF • Broadcast HTML: • Profile HTML 3.0, remove parts that are not pertinent for broadcast (e.g., tables) • Add parts of CSS1, and perhaps pieces of SMIL • Add tags for • Accurate positioning of elements on screen • Tight temporal synchronization between Audio, Video and Data

  11. Compromise Solution (2) • DOM/XML may not be needed with JMF, or DOM/XML parsers in Java are tiny in footprint • JavaScript is no longer needed if BHTML interpreter exposes interface to JVM • BHTML interpreter class exposes methods for tight integration with JMF, JVM and applications • SMIL no longer needed if BHTML pays attention to accurate positioning and temporal synchronization • Paves way for evolution to newer technologies in the future • New decoders and parsers can be brought into JMF

  12. Compromise Solution (3) • Broadcasters can send BHTML decoder written in Java along with content • CE manufacturers may make available BHTML decoder written in the receiver’s native code • BHTML decoder footprint must be small • New BHTML tags will be ignored by existing receivers • Existing content using tags removed from HTML 3.0 can be converted to BHTML using automated scripts • Much existing content is generated dynamically, and can be easily formatted with BHTML

  13. Where W3C Can Help • W3C pedigree is important for acceptance of BHTML by all players in ATSC • W3C can define BHTML; ATSC(or members) may help • W3C can help define how BHTML fits into JMF and define interface between BHTML interpreter and JMF/JVM/applications • W3C should pay attention to business and political issues when making a decision

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