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Discover the vast potential of Arduino microcontrollers to create interactive objects through simple programming. Learn about digital and analog pins, power and ground usage, as well as how to program an Arduino using toolbars and sketch windows. Explore various projects like LED flashers, Knight Rider LED chasers, and RGB mood lamps with resources from SparkFun, Adafruit, and more. For more guidance, consult books like "Beginning Arduino" or "Practical Arduino." For inquiries, contact dkhaliqi@uccs.edu or visit the Center for STEM Education.
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Unleash Your Inner Inventor Using the Arduino Microcontroller For More Than You Would Expect
What Is An Arduino? A tiny, easily programmable computer to process inputs and outputs Used to build objects that interact with other objects, people, and networks 14 Digital Input/Output Pins 6 Analog Input (sensors) Pins Power and Ground Lights Motors & Servos Sound Devices
How Is An Arduino Programmed? Toolbar Sketch Window Live Green Message Window Source: Wikipedia
LED Flasher Hardware Setup Live Green Source: “Beginning Arduino”, McRoberts, Michael
LED Chaser (ala Knight Rider) Source: “Beginning Arduino”
RGB Mood Lamp Source: “Beginning Arduino”
Arduino Resources SparkFun – http://www.sparkfun.com ArduinoHome Page - http://www.arduino.cc/ Adafruit Industries - http://www.ladyada.net/learn/arduino/ Instructables - http://www.instructables.com/id/Arduino/ Getting Started with Arduino – Massimo Banzi Beginning Arduino – Michael McRoberts Practical Arduino – Jonathan Oxer and Hugh Blemings
Questions? Feel free to contact me at: dkhaliqi@uccs.edu Or find the Center for STEM Education at: