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Business Statistics for Managerial Decision. Randomness and Probability. The Idea of Probability. Toss a coin, or choose a SRS. The result can not be predicted in advance, because the result will vary when you toss the coin or choose the sample repeatedly. I am the owner, or an agent authorized to act on behalf of the owner, of the copyrighted work described.
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1. Business Statistics for Managerial Decision Randomness and Probability

2. The Idea of Probability • Toss a coin, or choose a SRS. The result can not be predicted in advance, because the result will vary when you toss the coin or choose the sample repeatedly. • But there is still a regular pattern in the results, a pattern that emerges only after many repetitions. • Chance behavior is unpredictable in the short run but has a regular and predictable pattern in the long run. • This fact is the basis for the idea of probability.

3. The Idea of Probability • The proportion of tosses of a coin that give a head changes as we make more tosses. • Eventually , however, the proportion approaches 0.5, the probability of a head. • This figure shows the results of two trials of 5000 tosses.

4. Randomness and Probability • We call a phenomenon random if individual outcomes are uncertain but there is nonetheless a regular distribution of outcomes in a large number of repetition. • The probability of an outcome of a random phenomenon is the proportion of times the outcome would occur in a very long repetitions.

5. Probability Models • A probability model is a mathematical description of a random phenomenon consisting of two parts: • A sample space S • A way of assigning probabilities to events. • The sample space of a random phenomenon is the set of all possible outcomes. • S is used to denote sample space. • An event is an outcome or a set of outcomes of a random phenomenon. • An event is a subset of the sample space.

6. Example, Rolling Dice • There are 36 possible outcomes when we roll two dice and record the up-faces in order(first die, second die). • They make up the sample space S.

7. Probability Rules • The probability p(A) of any event A satisfies • If S is the sample space in a probability model, then p(S)=1. • The probability that an event A does not occur is p( A does not occur) = 1- P(A) • Two event A and B are disjoint if they have no outcomes in common and so can never occur simultaneously. • If A and B are disjoint, P(A or B) = P(A) + P(B)

8. Venn Diagram • Venn diagram showing disjoint events A and B

9. Venn Diagram • Venn diagram showing events A and B that are not disjoint. • The event {A and B} consists of outcomes common to A and B.

10. Example • Recall the 36 possible outcomes of rolling two dice. What probabilities shall we assign to these outcomes? • What is the probability of rolling a 5? • What is the probability of rolling a 7? • What is the probability of rolling a seven or eleven?

11. Assigning Probabilities: Finite Number of Outcomes • Assign probabilities to each individual outcome. • These probabilities must be numbers between 0 and 1. • They must have sum 1. • The probability of any event is the sum of the probabilities of the outcomes making up the event.

12. Probability Histograms • We can use histograms to display probability distributions as well as distribution of data. • In a probability histogram the height of each bar shows the probability of the outcome at its base • Since the heights are probabilities, they add to 1 • As usual the bars in a histogram have the same width, therefore, the areas also display the assignment of probability outcomes. • Think of these histograms as idealized pictures of the results of very many trials.

13. Example • You are asked to select a non zero digit randomly. • The sample space for this experiment is: • The probability model for this experiment is completely defined by this table.

14. Example • The probability that the first digit is equal to or grater than 6 is:_________ • The probability that the first digit is grater than 6 is:___________

15. Example • Probability histogram for random digits 1 to 9 • The height of each bar shows the probability assigned to a single outcome.

16. Assigning Probabilities: Intervals of Outcomes • Suppose you are asked to select a number 0 and at random. What is the sample space? • The sample space is: S = { all numbers between 0 and 1} For example: 0.2, 0.27, .00387, etc • Call the outcome of this example (the number you select) Y for short. • How can we assign probabilities to such events as p(.3  y  .7)?

17. Assigning Probabilities: Intervals of Outcomes • We need a new way of assigning probabilities to events - as areas under a density curve. • Recall we first introduced density curves as models for data in previous lectures. • A density curve has area exactly 1 underneath it, corresponding to total probability 1.

18. Example • Probability as area under a density curve • These uniform density curves spread probability evenly between 0 and 1.

19. Example • Probability as area under a density curve • These uniform density curves spread probability evenly between 0 and 1.

20. Normal Probability Models • Any density curve can be used to assign probabilities. • The density curves that are most familiar to us are the normal curves introduced in the previous lectures. • Normal distributions are probability models.

21. Example • The weights of all 9-ounce bags of a particular brand of potato chip, follow the normal distribution with mean  = 9.12 ounces and standard deviation  = 0.15 ounces, N(9.12, 0.15). • Let’s select one 9-ounce bag at random and call its weight W. • What is the probability that it has weights between 9.33 and 9.45 ounces?

22. Example • The probability in the example as an area under the standard normal curve.

23. Random Variables • Not all sample spaces are made up of numbers. • When we toss a coin four times, we can record the outcome as a string of heads and tails, such as HTTH. • However we are most often interested in numerical outcomes such as the count of heads in the four tosses. • It is convenient to use the following shorthand notation • Let x be the number of heads. • If our outcome is HTTH, then X = 2, if the next outcome is TTTH, the value of X changes to 1.

24. Random Variables • The possible values of X are 0, 1, 2, 3, 4. • Tossing a coin four times will give X one of these possible values. • We call X a random Variable because its values vary when the coin tossing is repeated. • The random digit example used this shorthand notation.

25. Random Variables • In the potato chip example, we let W stand for the weight of a randomly selected 9-ounce bag of potato chips. • We know that W would take a different value if we took another random sample. • Because its value changes from one sample to another, W is also a random variable.

26. Random Variables • A random Variable is a variable whose value is a numerical outcome of a random phenomenon. • We usually denote random variables by capital letters, such as X, Y. • The random variable of greatest interest to us are outcomes such as the mean of a random sample, for which we keep the familiar notation.

27. Random Variables • There are two types of random variables • Discrete • Continuous • A discrete random variable has finitely many possible values. • Random digit example • A continuous random variable takes all values in some interval of numbers. • Random numbers between 0 and 1 example.

28. Probability Distribution • The starting point for studying any random variable is its probability distribution, which is just the probability model for the outcomes. • The probability distribution of a random variable X tells us what values X can take and how to assign probabilities to those values. • Since the nature of sample spaces for discrete and continuous random variables are different, we describe probability distributions for the two types of random variables separately.

29. Discrete Probability Distributions • The probability distribution of a discrete random variable X lists the possible values of X and their probabilities: Value of X x1 x2 x3 … xk Probability p1 p2 p3 … pk • The probabilities pi must satisfy two requirements. • Every probabilities pi is a number between 0 and 1. • The sum of the probabilities is exactly 1 • To find the probability of any event, add the probabilities pi of the individual values xi that makes up the event.

30. Example • Buyers of a laptop computer model may choose to purchase either 10 GB, 20 GB, 30 GB or 40 GB internal hard drive. Choose customers from the last 60 days at random to ask what influenced their choice of computer. To “choose at random” means to give every customer of the last 60 days the same chance to be chosen. The size of the internal hard drive chosen by a randomly selected customer is a random variable X.

31. Example • The value of X changes when we repeatedly choose customers at random, but it is always one of 10, 20, 30, or 40 GB. The probability distribution of X is Hard drive X 10 20 30 40 probability .50 .25 .15 .10 • The probability that a randomly selected customer chose at least a 30 GB hard drive is:

32. Example • We can use a probability histogram to display a discrete distribution. • The following probability histogram pictures this distribution.

33. Example: four coin tosses • Toss a balanced coin four times; the discrete random variable X counts the number of heads. How shall we find the probability distribution of X? • The outcome of four tosses is a sequence of heads and tails such as HTTH. • There are 16 possible outcomes. • The following figure lists the outcomes along with the value of X for each outcome.

34. Example: four coin tosses • Possible outcomes in four tosses of a coin. • The Random Variable X is the number of heads.

35. Example: four coin tosses • The probability of each value of X can be found using the previous figure as follows:

36. Example: four coin tosses • These probabilities have sum=1, so this is a legitimate probability distribution. • In the table form, the distribution is Number of heads X 0 1 2 3 4 Probability .0625 .25 .375 .25 .0625 • The probability of tossing at least two heads is: • The probability of at least one head is:

37. Example: four coin tosses • Probability histogram for the number of heads in four tosses of a coin

38. Continuous Probability Distribution • A continuous random variable like uniform random number Y between 0 and 1 or the normal package weight W of potato chips has an infinite number of possible values. • Continuous probability distribution therefore assign probabilities directly to events as area under a density curve. • The probability distribution of a continuous random variable X is described by a density curve. • The probability of any event is the area under the density curve and above the values of X that make up the event.

39. Continuous Probability Distribution • The probability distribution for a continuous random variable assigns probabilities to intervals of outcomes rather than to individual outcomes. • All continuous probabilities assign probability 0 to every individual outcome.

40. Example • The actual tread life of a 40,000-mile automobile tire has a Normal probability distribution with  = 50,000 and  = 5500 miles. We say X has a N(50000, 5500) distribution. The probability that a randomly selected tire has a tread life less than 40,000 mile

41. Example • The normal distribution with  = 50,000 and  = 5500. • The shaded area is P(X < 40000).

42. Can a Continuous Random Variable be exactly 0.8? • This figure shows the uniform density curve for outcomes between 0 and 1. • Probabilities are the areas under this curve. • What is P(.79 < Y < .81)? • What is P(.799 < Y < .801)? • What is P(Y = .8)?

43. Can a Continuous Random variable be exactly 0.8? • Since P(Y = 0.8) = 0 then the two events {Y > 0.8} and {Y  0.8} have the same probability. • We ignore the distinction between > and  when finding probabilities for continuous (but not discrete) Random Variables.

44. The Mean of a Random Variable • We can speak of the mean winning in a game of chance or the standard deviation of randomly varying number of calls a travel agency receives in an hour. • The mean of a set of observation is their ordinary average. • The mean of a random variable X is also the average of the possible values of X, but in this case not all outcomes need to be equally likely.

45. Mean of a Discrete Random Variable • Suppose that X is a discrete random variable whose distribution is Value of X x1 x2 x3 … xk Probability p1 p2 p3 … pk • To find the mean of X, multiply each possible value by its probability, then add all the products:

46. Hard-Drive Example • The following table gives the distribution of customer choices of hard-drive size for a laptop computer model.Find the mean of this probability distribution. Hard drive X 10 20 30 40 probability .50 .25 .15 .10

47. Rules for the Mean • Rule 1: If X is a random variable and a and b are fixed numbers, then • Rule 2: If X and Y are random variables, then • This is the addition rule for means

48. Example: Portfolio Analysis • The past behavior of two securities in Sadie’s portfolio is pictured in this figure, which plots the annual returns on treasury bills and common stocks for years 1950 to 2000.

49. Example: Portfolio Analysis • We have calculated the mean returns for these data set. • X = annual return on T-bills • Y = annual return on stocks • Sadie invests 20% in T-bills, and 80% in common stocks. Find the mean expected return on her portfolio.

50. Variance of a Discrete Random Variable • Suppose that X is a discrete random variable whose distribution is Value of X x1 x2 x3 … xk Probability p1 p2 p3 … pk and that  is the mean of X. The variance of X • The standard deviation X of X is the square root of the variance.