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27th February 2001

TELIT MOBILE TERMINALS. Towards 3G Cellular Systems. SCHOOL ON DIGITAL AND MULTIMEDIA COMMUNICATIONS USING TERRESTRIAL AND SATELLITE RADIO LINKS. 27th February 2001. Guido Walcher Telit Mobile Terminals S.p.A. Strategies and Product Planning v.le Stazione di Prosecco 5/B 34010 - Sgonico

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27th February 2001

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  1. TELIT MOBILE TERMINALS Towards 3G Cellular Systems SCHOOL ON DIGITAL AND MULTIMEDIA COMMUNICATIONS USING TERRESTRIAL AND SATELLITE RADIO LINKS 27th February 2001 Guido Walcher Telit Mobile Terminals S.p.A. Strategies and Product Planning v.le Stazione di Prosecco 5/B 34010 - Sgonico guido.walcher@telital.com

  2. Cellular Mobile Technologies by Region (based on subscriber) end 2000 Wireless scenarios Around 1/2 billion new digital handset in 2000

  3. Standards evolution scenario

  4. Standards evolution scenario

  5. Standards evolution scenario

  6. TACS NMT GSM UMTS HSCSD EDGE GPRS The Access Technologies Standards evolution scenario

  7. From Voice to Multimedia Multimedia 384K Voice Services enhancement Services 56K 9.6K Data rate 2.4K ETACS GSM GPRS UMTS 1G 2G 2,5G 3G

  8. WAP Bluetooth Java for planned higher bandwidth (Internet) data services Wap allows an efficient way of accessing the web through a mobile terminal. It allows the viewing of images for example on a small display. Although WAP has not taken off as initially predicted, the introduction of ‘always on’ networks is likely to increase the WAP uptake amongst users. Also, with a new version of WAP being sought incorporating X-HTML, which is also the direction in which the internet world is going, WAP is likely to offer more to the end user. Bluetooth offers a specification for short range RF connectivity. This technology will allow handsets to be wirelessly linked to a range of devices such as headphones and laptops. Java is emerging as a key enabling technology facilitating enhanced access to content by providing better graphics and interactive features such as the download of games and music. Expectations are that by the end of 2003, 60% of all phones will be capable of running Java applications. Enabling Technologies

  9. The User Terminal

  10. Application IP / X.25 IP / X.25 Relay SNDCP GTP SNDCP GTP LLC LLC UDP / UDP / TCP TCP Relay RLC BSSGP RLC BSSGP IP IP MAC MAC Network Network L2 L2 Service Service GSM RF GSM RF L1bis L1bis L1 L1 Um Gb Gn Gi MS BSS SGSN GGSN Protocols GTP GPRS Tunneling Protocol SNDCP Sub-network Dependent Convergence Protocol BSSGP Base Station System GPRS Protocol LLC Logical Link Control RLC Radio Link Control

  11. Handset evolution

  12. RF, PA, BB, Modem, S/W, Application Co-Processor LCD FLASH Video Data • GSM/UMTS • 2002 - 2004 • PC type applications • Full MPEG4 • WAP, EXCE, HTML • E-commerce support • Interactive games • JAVA • MPEG4 - H 323 • GSM/EDGE/UMTS • 2001 - 2003 • Video conferencing Audio • GSM/GPRS/EDGE • 2000-2002 • WAP • WindowsCE • EPOC • low rate video Handset evolution • Speech to text • MP3 • digital audio • FM radio • GPS • Bluetooth multi-point • Security and Identification Others • Bluetooth • Location by triangulation

  13. Handset evolution

  14. Cellular phones towards Smart platforms Two evolution paths Personal Digital Assistant get mobile

  15. Multi mode Enhanced screen Complexity like a PC High autonomy Especially in the early stages of service roll-out which will be focused on metropolitan areas initially, the handsets will have to be dual mode. It is important therefore, that handsets should be backward compatible with intermediate standards such as GPRS. Several combinations of multi-mode handsets will be required. Displays will be larger, be in color and offer higher resolutions comparable to present PC resolutions. They will also have to offer increased refresh times to support viewing images and video conferencing. To accommodate technologies such as video coding and over-the-air upgrades, handsets will be 20 to 30 times more complex as enhanced processing and memory capabilities incorporated within. Power consumption will also be a factor as consumers will expect at least the same performance as second generation phones which offer up to eight hours of talk and 200 hours of standby time. Handset parameters

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