1 / 12

BINC

BINC. Presents. Fuzzy Bunnies. Overview. Side view Fighter. Beginnings-Street Fighter, Mortal Kombat. Jump to 3D. Machine advancements lead to more lush environments. Goals. A fun fighting game True 3D game play and environment. Control of character in 3D environment

alisa
Download Presentation

BINC

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. BINC Presents Fuzzy Bunnies

  2. Overview • Side view Fighter. • Beginnings-Street Fighter, Mortal Kombat.

  3. Jump to 3D • Machine advancements lead to more lush environments.

  4. Goals • A fun fighting game • True 3D game play and environment. • Control of character in 3D environment • Realistic character models and animation • Import both from Maya • Music and sound effects • Artificial intelligence for CPU player

  5. System Components

  6. Constraints • Lack of multi-platform audio library • DirectX, OpenML, OpenAL • Lack of multi-platform joystick control • Less time, people, and resources than commercial game development teams

  7. Performance • Multi-platform. • OpenGL/glut • 30 FPS animation. • Low polygon count models • Texture maps • Special effects in real time • Shadows, particles, cloth, wind

  8. Cost • Monetary Costs • Maya/3DStudioMax books • Digital cameras? • Time Costs • Many late nights in computer labs • Sanity Costs • high

  9. Alternative Solutions • 3D Studio Max • Polygon-oriented, perfect for 3D games • Less features than Maya • Direct3D • Audio support • Only works on Windows operating system

  10. Testing • Play Time • Working model a month before project is due. • Invite friends over to help “beta test” with a twelve pack (maybe a case?) • Maximize frame rate • Run game engine on several operating systems. • Polygon count proportional to frame rate?

  11. Scheduling

  12. Questions? • Be brave but kind.

More Related