Alice in wonderland Fantasy
Summary of story • Troubled by a strange recurring dream and mourning the loss of her beloved father, nineteen-year-old Alice Kingsleigh attends a garden party at Lord Ascot's estate, where she is confronted by an unwanted marriage proposal, to Hamish Ascot, and the stifling expectations of the society in which she lives. Unsure of how to reply, and increasingly confused, she runs away to chase after a rabbit in a blue waistcoat, and accidentally falls into a large rabbit hole. She is transported to a world called Underland, where she is greeted by the White Rabbit, the Dormous, the dodo, the Tall Flowers, and Tweedledee and Tweedledum. They argue over her identity as "the right Alice", who it is foretold will slay the Red Queen’s Jabberwocky on the Frabjous Day and restore the White Queen to power as told by Absolemthe Caterpillar and his Oraculum. The group is then ambushed by the Bandersnatchand a group of playing-card soldiers led by the Knave of Hearts capturing the White Rabbit and the Dodo bird. Alice, Tweedledum and Tweedledeeescape and flee into the woods, while the Knave steals the Oraculumand the Dormouse leaves the others with one of the Bandersnatch's eyes. Tweedledum and Tweedledee, however, were abducted by the Red Queen's Jubjubbird. • The Knave informs the Red Queen that Alice has returned and threatens her reign, and the soldiers and Bayard the Bloodhound are ordered to find Alice immediately. Meanwhile, the wandering Alice encounters the Cheshire Cat, who takes her to the March Hare and the Hatter. On the way to the White Queen's castle, Hatter relates the terror of the Red Queen's reign, and comments that Alice is not the same as she once was. The Hatter helps Alice avoid capture by allowing himself to be seized instead. Later, Alice is found by Bayard the Bloodhound, who wishes to take her to the White Queen (Anne Hathaway), but Alice insists upon helping the Hatter, so they go to the Red Queen's castle. • The Red Queen is unaware of Alice's true identity and therefore welcomes her as a guest. Alice learns that the Vorpal Sword (the only weapon capable of killing the Jabberwocky) is locked away in a case inside the Bandersnatch's den. The Knave crudely attempts to seduce Alice, but she rebuffs him; a subordinate sees this and informs the Red Queen, but the Knave replies that Alice made advances on him instead, and a jealous Red Queen orders Alice beheaded. Alice later manages to retrieve the sword and befriend the Bandersnatch by returning its eye. The Knave finds her with the sword and attempts to arrest her. Alice escapes on the back of the Bandersnatch and delivers the sword to the White Queen. The Cheshire Cat saves the Hatter from the executioner, and the Hatter calls for rebellion against the Red Queen. The rebellion is quickly put down by the Jubjub bird, but the resistance flees to the White Queen's castle, and both armies prepare for battle. Alice remains unsure about the expectation for her to champion the White Queen, and meets with a transforming Absolem. He reminds Alice of her past visit to Wonderland thirteen years earlier, and helps give her the courage to fight the Jabberwocky and accomplish "what she must to do" before completing his transformation into a pupa. • When the Frabjous Day arrives, both the White and Red Queens gather their massive armies on a chessboard-like battlefield and send forth their chosen champions (armor-clad Alice and the Jabberwocky respectively) to decide the fate of Wonderland. As Alice fights the Jabberwocky, the White and Red Queen's armies start battling each other, with the Red Queen's forces faltering. Encouraging herself with the words of her late father, Alice manages to behead the Jabberwocky, ending the battle. The White Queen then banishes her evil elder sister and the Knave to the Outlands; the Knave tries to kill the Red Queen but when he is stopped by the Hatter, he begs to be killed instead of banished, which the White Queen refuses. After the Hatter performs a celebration dance called Futterwacken, the White Queen gives Alice a vial of the Jabberwocky's purple blood, which will take her home. The Hatter suggests that she could stay in Wonderland, but she decides that she must go back and promises that she will return. • Alice returns home, where she stands up to her family and pledges to live her life on her own terms. Impressed, Lord Ascot takes her in as his apprentice with the idea of establishing oceanic trade routes to China. As the story closes, Alice prepares to set off on a trading ship. A light-blue butterfly lands on her shoulder, which Alice recognizes as Absolem and greets him before he flutters away.
Characters • Alice • Mad Hatter • Cheshire cat- disappearing cat • Absolum- talking caterpillar • Tweedledee and Tweedledum • Queen of hearts- small body, large head • White Queen • March Hare- owns a watch • Dormous • Knave of hearts • Duchess • Dodo • Mock turtle • King of hearts
Where is the film set? • Alice and Wonderland is mainly set in the fictional land, simple called Wonderland. • However, at the beginning of the film it has been set in the real world, the most recent film starts off its first scenes at a traditional garden party, following on from a scene between Alice and her father. • The scene at the very beginning shows Alice reading a book. The place within this book is what Alice later ends up visiting. She has reoccurring dreams of this place beforehand. • Knowing she is revisiting a place that she commonly saw in her dreams suggests that this film is in fact a fantasy.
What makes Alice and Wonderland a Fantasy? • The film has also a large use of special effects for the Wonderland scenes. This proves that the genre of this film is indeed a fantasy as many of the creates and effects wanted to create this film are very unrealistic and are hard to recreate in real life. • The fact that the film is all based upon a dream that the main charcter is having also shows that this film is indeed a fantasy. • The film could be confused with an adventure as there are scene within the film that portray adventure, However there is constant action or adventure throughout.