1 / 10

Mr Barton’s Maths Notes

Mr Barton’s Maths Notes. Shape and Space 4. Loci. www.mrbartonmaths.com. With thanks to www.whiteboardmaths.com for the images!. What on earth is Loci? Loci is all about tracing the paths of points as they move following certain rules

Download Presentation

Mr Barton’s Maths Notes

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Mr Barton’s Maths Notes Shape and Space 4. Loci www.mrbartonmaths.com With thanks to www.whiteboardmaths.com for the images!

  2. What on earth is Loci? • Loci is all about tracing the paths of points as they move following certain rules • It has many real-life applications, especially for architects and builders who want to make sure things go in the right place and they don’t run out of room • Note: If you are one of those people who doesn’t like the number and algebra bits of maths, then this could be the very topic for you! 4. Loci What we are going to do in this section • Instead of going through how to do things like draw angle-bisectors, I am going to pick out a few of the classic type of Loci questions I have seen come up in exams in the past and take you through, step-by-step, how to do each one. NOTE: It is probably worth while reading through 8. Constructions before carrying on, as some of the skills you need are explained in greater detail there!

  3. Example 1 My pet penguin has been tied up by a 10 metre rope to the corner of the shed as shown below. Draw and shade the area which my penguin can move Skills needed: drawing circles with compass Scale:1cm = 2m Shed

  4. Steps: 1. Firstly, we need to sort out our scale – every 1cm square is equal to 2metres in real life – so the 10m rope our penguin is tied to is in fact… 5cms long! 2. Now, we want to see how far our penguin can go in all directions. So, we must draw a circle with our compass (radius 5cm) and with the centre at the point on the shed where the penguin is tied. Watch Out! But that’s not the full story… because walls of the shed prevent the penguin from going quite as far upwards – he cannot walk through walls! He can go along the side of the shed to point B, which is 3cms away, and once he has reached this point, he can go another 2cms in any direction. 3. So… we must now set our compass again and draw a circle with radius 2cm and centre at point B. 4. We now have the area where the penguin can walk, so we can shade it in!

  5. Scale:1cm = 2m B Shed

  6. Example 2 A farmer wants to lay a water pipe across his field so that it is equidistant from two hedges. He also wants to connect a sprinkler in the exact centre of the pipe, that waters the field for 40 metres in all directions. Skills needed: bisecting angles and bisecting lines • Show the position of the pipe inside the field. (b) Mark the point of connection for the sprinkler. (c) Show the area of the field that is watered by the sprinkler. C D B E hedge hedge A Scale:1cm = 20m

  7. Show the position of the pipe inside the field. Steps: 1. Firstly, we need to realise what the question is asking… the pipe must always be the same distance from line AB as line AE… well, the only way to do that is to bisect the angle at A! 2. Place the pointy bit of your compass at A and mark a point on AE and AB 3. Now place your pointy bit on each of these new points and draw two arcs in the centre of the shape 4. Mark a new point where these two arcs cross 5. Draw a line that starts at A and goes through this crossing point and voila!... There is your pipe! C D B E hedge hedge A

  8. (b) Mark the point of connection for the sprinkler. Steps: 1. Okay, so we have to find the exact centre of the pipe. Now it might be tempting to try to do it with your ruler… but that’s no fun, and more importantly, it’s not accurate! Instead, we must bisect the line 2. Place the pointy bit of your compass at A draw an arc on the right and an arc on the left 3. Place the pointy bit of the compass at the other end of the pipe and do the same. 4. Mark two points where these arcs cross 5. Draw a line through the two crossing points and where it hits the pipe is the exact centre! C D B E hedge hedge A

  9. (c) Show the area of the field that is watered by the sprinkler. Steps: 1. First we must check our scale… 1cm = 20m, and we want to water 40m… so that is 2cm on our drawing! 2. The water can travel 2cm in all directions, so we must draw a circle 3. Place the pointy bit of the compass at the centre of the pipe and draw a circle with radius 2cm 4. Shade in the circle and you are done! C D B E hedge hedge A Scale:1cm = 20m

  10. Good luck with your revision!

More Related