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Broader Impacts

Research you can use. Broader Impacts. Judith Olson University of California Irvine. Today I’m going to cover…. Three recent events that inspired this “call to arms” Your role in this discussion What it means to have impact Kinds of impact Recap of what it means to have impact

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Broader Impacts

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  1. Research you can use Broader Impacts Judith Olson University of California Irvine

  2. Today I’m going to cover…. • Three recent events that inspired this “call to arms” • Your role in this discussion • What it means to have impact • Kinds of impact • Recap of what it means to have impact • Scope, Cost, Timeline… • Your pledge about making an impact

  3. Collaboration Success Wizard • Theory based on • The literature on teams • Own own observations and interviews of over 50 • Science Collaborations • Corporate virtual teams • To verify theory • Need data • Online survey with advice to motivate participation • They get the help and we get the data

  4. Collaboration Success Wizard • Web accessible assessment tool • Assesses • Strengths • Challenges • How to overcome the challenges

  5. We are having an impact • NSF • Had us give a talk to Federal funders in general • “I have needed this for the last 10 years! Thank you.” • Teams who were assessed welcomed advice • “It drew out patterns in the way our members work that we were not conscious of, confirmed some of our impressions, and allowed us to hear frankly from our members. • …useful as an independent evaluation tool not tied to a funding agency or other review panel”.

  6. Clinical and Translational Science Awards (CTSA) • Object of study • …”to speed the translation of laboratory discoveries into treatment for patients.” • “from bench to bedside.” • National Institute of Health: • 60 CTSA awards in 30 states plus DC

  7. Clinical and Translational Science Awards National Institutes of Health Since 2006 $733 M

  8. NSF “Dear Colleague” “While most researchers know what is meant by Intellectual Merit, experience shows that many researchers have a lessthan clear understanding of the meaning of Broader Impacts.”

  9. Impact • Many of us came to this field to change the digital world • Technology had gone awry • Many early people attracted to HCI were “Children of the 60s”

  10. Then… • Our careers were caught up in the reward structures • Industry • Create new products • Disincentive to makefindings available to others • Academia • Publish new findings • Stay on topic, build a reputation

  11. Worry….. • Where have all the impacts gone • Long time passing

  12. How we will proceed…. • I will describe what I think it means to have impact • I will list a number of ways we do and can have an impact • You pledge… • The card on your seat • What other ways can you have impact • How are you going to have an impact • Collected by SVs at the door as you leave

  13. What it means to have impact • What “counts” • Theory gets used • Downloads/views • Profits • Degrees/Education • Technologies • Lives changed • ….. • Who is impacted? • Students • Developers • Consultants • Specific populations • The general public

  14. What it means to have impact • Scopes differ • You affect some people directly • Interventions, teaching • You enable others to be better at making better products • Toolkits • You set policy • Affect a large number of people

  15. What it means to have impact • Time scales differ • Now • e.g. Action research • 1-3 years • e.g., Publications • 20-30 years • e.g., TheoryAssessment Tools • 40-50 years • e.g., Cyberinfrastructure development • ? • e.g., Policy (like SOPA/PIPA)

  16. What it means to have impact • Access? • Free • Toolkits… • Wizard • …. • Fees • Commercial Assessment Tools • Products • Educational degree • ….

  17. Kinds of Impacts • Theories • Assessment tools • Technological innovations • Guidelines, templates, patterns, toolkits and standards • Policies • New media dissemination • Action research • Teaching and teaching materials • … What else? Which kinds of impacts will YOU make?

  18. Theories • “There is nothing so practical as a good theory” Kurt Lewin • “He who loves practice without theory • is like the sailor who boards ship without a rudder and compass and • never knows where he may cast” Leonardo Da Vinci

  19. Theories • Who • Other researchers • Consultants • Tool developers • How • Read and build on/test theory • Scope • Small at first • Time scale • 1-3 or more years • Access • Free

  20. Kinds of Impacts • Theories • Assessment tools • Technological innovations • Guidelines, templates, patterns, toolkits and standards • Policies • New media dissemination • Action research • Teaching and teaching materials What else? Which kinds of impacts will YOU make?

  21. Theories delivered as Assessment Tools • Collaboration Success Wizard • Globesmart • Myers-Briggs Personality Assessment • CogTool • …

  22. Assessment Tools: GlobeSmart • Based on academic theories of cultural differences • David Matsumoto • Handbook of Culture and Psychology • Like the Wizard, they collect data to adjust their assessments • Recent upgrade used data from 400,000 users from over 60 countries

  23. Assessment Tools: Globesmart

  24. Assessment Tools: GlobeSmart

  25. Assessment Tools: GlobeSmart

  26. Assessment Tools: GlobeSmart

  27. Assessment Tools: Myers Briggs • Based on the work of Carl Jung • Developed further by Myers and Briggs • Like the GlobeSmart you can see differences in values and habits with people you interact with • Dimensions of discussion • Some professional help

  28. Assessment Tools: CogTool • Based on work of Bonnie John • Based on Card, Moran, & Newell • GOMS and the Model Human Processor • A general purpose UI prototyping tool • It automatically evaluates your design with a predictive human performance model • A “cognitive crash dummy”

  29. Assessment Tools: CogTool

  30. Assessment Tools: CogTool • “You can compare expert use task time without recruiting participants…An excellent choice for completely new systems that don’t already have experts.”

  31. Assessment Tools • Who • General public • How • Take the assessment • Scope • Could be huge • Time scale • Immediate • Access • Some are free; some cost money

  32. Kinds of Impacts • Theories • Assessment tools • Technological innovations • Guidelines, templates, patterns, toolkits and standards • Policies • New media dissemination • Action research • Teaching and teaching materials What else? Which kinds of impacts will YOU make?

  33. Technical Innovations: Alice • 3-D programming environment • For telling a story • Playing an interactive game • Teaching tool for introductory programming • Formally shown to improve learning and performance Randy Pausch

  34. Technical Innovations: Alice Caitlin Kelleher, 2006

  35. Technical Innovations: Alice • Using storytelling to make computer programming attractive to middle school girls • Storytelling Alice users • spent 42% more time programming • were more than three times as likely to sneak in extra time to continue working on their programs Caitlin Kelleher

  36. Technical Innovations: Alice • 10% of the nation’s colleges now use Alice • An accompanying textbook, lessons, test banks • 88% of “at risk” students who had Alice in a pre-CS1 course were retained through CS2 • 3.03 GPA

  37. Which then inspired…. • iMuse • A requirements engineering environment where both developers and stakeholders could understand the flow Kristina Winbladh

  38. Technical Innovations: More... • Hypertext Transfer Protocol HTTP • HTTP/1.1 spec • Fielding, Gettys, Mogul, Frystyk and Berners-Lee • WebDAV extension • “Architecture of the Web” • Fielding and Taylor

  39. Technical Innovations: More…. • Aspect Oriented Programming • Difference lies in the power, safetyand usability of the constructs provided • Original article downloaded6,681 times • 16,600 articles in Google Scholar with “Aspect Oriented Programming” Crista Lopes

  40. Technical innovations • Who • Students • The general public • Other developers • How • Use the technology that makes things possible • Scope • Huge • Time scale • 5-10 years • Access • Often free (though products cost money)

  41. Kinds of Impacts • Theories • Assessment tools • Technological innovations • Guidelines, templates, patterns, toolkits and standards • Policies • New media dissemination • Action research • Teaching and teaching materials What else? Which kinds of impacts will YOU make?

  42. Guidelines, templates, and patterns • All provide conventions • So there is little new to learn • Where things go, what they look like • Sometimes task flow guide

  43. Guidelines, templates, and patterns • What are they based on? Are they consistent? (Human Interface Guidelines)

  44. Guidelines, templates, and patterns • Principles, patterns and practices for improvinguse experience • Early instance: Christopher Alexander Christian Crumlish & Erin Malone

  45. Guidelines, templates, and patterns • Their effectiveness depends on • The research they are based on • The context in which they arose • Their fit to the context they are being applied to

  46. Toolkits • UI Development environments • With extra features • Highly interactive • Graphical • Direct manipulation • Automatic undo • Support for animation • Gesture recognition • Amulet - C++ • Garnet – Common Lisp, X11, and Mac Brad Myers

  47. Standards Keeping these up to date….

  48. Guidelines, templates, patterns, toolkits and standards • Who • Developers • End users • How • Find and use relevant templates…. • Scope • Speeds development, makes software consistent • Time scale • Immediate • Access • Free

  49. Kinds of Impacts • Theories • Assessment tools • Technological innovations • Guidelines, templates, patterns, toolkits and standards • Policies • New media dissemination • Action research • Teaching and teaching materials What else? Which kinds of impacts will YOU make?

  50. Policies • Stop Online Piracy Act (SOPA)/Protect Intellectual Property Act (PIPA) • Network neutrality • Participatory design in Scandinavia • Open access vs. commercial production of educational materials • Data sharing policies • ……

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