Three-Dimensional Computer Animation Erli Ling Introduction Animation all moving imagery involves a sequence of still images played back quickly enough for your eye to see them as continuous still images are produced individually is known as animation Computer-generated animation
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all moving imagery involves a sequence of still images played back quickly enough for your eye to see them as continuous
still images are produced individually is known as animation
the impact of this goes well beyond what you normally think of as animation.
it also used to produce movie special effects, video games, scientific simulations, architectural walk-throughs.
a sequence of images and verbal descriptions describing the intended animation
3D storyboard sample
developing a mathematical, wireframe representation of any 3D object via specialized software
the computer processes the three-dimensional data that define your model to produce flat, two-dimensional representations of the model
see-through wireframe-> hidden-line-> shaded rendering
a series of still images that, when played back in quick succession, appear as continuously moving
much of 3D CG is based on key-framing approach
compositing + editing
design and planning -> modeling the shape of an object -> rendering the surface of an object, the lighting, the use of the camera -> animating -> postproduction
animation, television-commercial graphics, feature-film market. Industrial designer, architects, interior designer, sculptor, biologist, chemist, medical professionals
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