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Explore the concept of a survival game where players combat insects, designed by a team of four students in computer science and economics. The outline includes game overview, rules, gameplay, architecture, team roles, and demo details. Get inspired by "THE ZOMBIE WARS" and enjoy the strategic battle against bugs. Players must navigate through challenges like health deduction upon insect contact, combo boosts for increased attacks, and strategic movements. Enhance your skills with directional controls, shooting mechanics, and various actions like zooming and adjusting perspectives. Create a dynamic environment with geometric objects, creatures, characters, and collision detection. Each team member contributes uniquely to aspects like AI, graphics, mechanics, and gameplay elements.
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組員名單: 資科四 99703102 林聖翔資科四 99703103 張孟翔經濟四 99208022 呂秉松 3DFinal Project蟲蟲生存戰
Outline • 遊戲概要 • 遊戲規則&玩法 • 遊戲架構&設計 • 組員分工 • Demo
1. 遊戲概要 • 靈感來源 • THE ZOMBIE WARS • 生存遊戲
2. 遊戲規則 & 玩法 • 遊戲規則 • 玩家血量 100, 被蟲碰到一次扣10滴 • 子彈攻擊力25, 每隻蟲血量100 • 每增加1combo會增加攻擊力2 • 每到10combo會加血10 • 殺蟲數越多, 蟲復活後移動速度&數量增加 • 玩法 • 上下左右鍵移動玩家 • 空白鍵射擊 • Z & X 鍵縮放視野, V 鍵調整視角 • 死亡後可按R原地復活, Esc退出遊戲
3. 遊戲架構&設計 • 幾何物體 • 蟲 • Obj檔 • 人、場景(經過Blender拆解) • 手槍、子彈
3. 遊戲架構&設計 • 場地邊界、人、蟲之間的碰撞偵測
4. 組員分工 • 呂秉松 • 蟲、追蹤AI、人蟲碰撞偵測、遊戲整體架構 • 張孟翔 • 人、場景、裁切obj、tga檔 • 林聖翔 • 子彈、調整數據、得分機制、人牆碰撞偵測