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Kellian Pletcher- Green Door Labs

"Location, Location, Location: Location-based Games that Work... and Don't Work." Museums are pretty serious about play. Some museums have created some of the best live-action education games around. Are educators taking full advantage of the technical resources that museums have to offer? Are they collaborating with museums and helping to create meaningful content for their students? What does K-12 have to learn from museums and what can museums do to help the K-12 experience? Join this dialog and learn more about what unusual and imaginative things institutions big and small are doing to engage people in learning, mobile storytelling, and play.

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Kellian Pletcher- Green Door Labs

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  1. Location Location Location… Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  2. First: 30 seconds... what is a "location-based game" exactly? Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  3. Maybe you thought of MOBILE, GPS location-based games Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  4. Or maybe more analog location-based games Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  5. Or perhaps you thought of games with some technology, built by spaces… for their spaces. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  6. One thing in common: Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  7. They’re hard to build and seldom make money. OH... and location. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  8. A Brief History of Location-Based Games* *Thanks to tap lab for the graphic! Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  9. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  10. So.... let's play Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  11. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  12. 15 seconds to Nevermind Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  13. Not so quick... Quick Entry! Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  14. In the real world, you're not the big deal. People are. Target for your video game Target for your location game Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  15. Location Based games are PUBLIC Your Players Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  16. Not so much.. Using Group Dynamics, Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  17. Interacting with my LAT/LONG but not actually my location= new name?? Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  18. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  19. And by the way... Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  20. SO… Why do we care about location games? Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  21. Because we need to make games in the real world if we want to change the real world Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  22. Soapbox: it’s worth it Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com

  23. Kellian Adams Pletcher Mastermind Green Door Labs www.Greendoorlabs.com www.edventurebuilder.com @greendoorlabs kellian@greendoorlabs.com

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