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VR, SIMULCAST AND GROWING THEATRE AUDIENCES – KNOW MORE..docx

COVID19 did not get a standing ovation, but it was a snub to the theatrical business. There have been no huge lineups around Broadway or West End Street corners since the outbreak began, and no usher to urge disorderly throng into their seats.

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VR, SIMULCAST AND GROWING THEATRE AUDIENCES – KNOW MORE..docx

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  1. VR, SIMULCAST AND GROWING THEATRE AUDIENCES – KNOW MORE. COVID19 did not get a standing ovation, but it was a snub to the theatrical business. There have been no huge lineups around Broadway or West End Street corners since the outbreak began, and no usher to urge disorderly throng into their seats. All throughout the globe, theaters, opera houses, and symphony halls have been darkened. The epidemic, however, not only turned the theatrical industry upside down, but it also provided a chance to experiment with virtual venues and develop new sorts of immersive live events using zoom, virtual reality (VR), and even smartphone applications. These possibilities not only allow interactive game developers to engage with home viewers and provide an escape route during difficult times, but they also allow artists to gain important technological skills that will be useful in the digitally equipped world when the epidemic is gone.

  2. There is also a strong demand for virtual performance. In only one week, an event, which was live-streamed from Home's National Theater in had 2.6 million views. Live theater depends on technology to enable performers to perform. Viewers are engaged in a fresh performing arts experience, with each performance being unique based on the option selected. Getting a one-hour broadcast with an average of roughly 400 viewers so far normally results in a 95 percent engagement rate. The XR's are often followed by shows. Seasonal theme for Black Voices. Strengthen and concentrate yourself. VR is a technology that lets undervalued artists create tales and earn a livelihood from them, and xd theater manufacturers makes the theater accessible to a broad range of spectators. Because face-to-face presentations have a limited number of seats, tiny and medium-sized theaters find it difficult to keep the lights on. Virtual worlds, on the other hand, provide the opportunity for exponential growth. According to the 4d theater production company, there was no apparent and commercially feasible route for black and other colored artists to enter the XR. This is a broad word that encompasses virtual reality (VR), augmented reality (AR), and other emerging technologies. Persuade the audience to choose their own journey. Finding one's way in this new terrain will help more than just artists. The participatory element of virtual stages also benefits audiences significantly. Even in the event of a pandemic, virtual reality allows audiences to enjoy the theater's pleasure, optimism, and camaraderie from anywhere in the globe.

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