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The Learning Effects from Global Conflicts: Palestine 6. October 2006, Athens Simon Egenfeldt-Nielsen Assistant Professor ITU Copenhagen Tasha Buch Research assistant ITU Copenhagen Agenda What is a serious game? What is Global Conflicts: Palestine? What do other people think?

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slide2

The Learning Effects from Global Conflicts: Palestine

6. October 2006, Athens

Simon Egenfeldt-Nielsen

Assistant Professor ITU Copenhagen

Tasha Buch

Research assistant ITU Copenhagen

slide3

Agenda

What is a serious game?

What is Global Conflicts: Palestine?

What do other people think?

slide4

What is a serious game?

Definition serious games

In principal, any game

Games with an agenda

Educating, enlightening..

Not only entertaining

  • Edutainment
  • Advertainment
  • Business games
  • Military games
  • Political games
  • Satirical games
slide5

What is a serious game?

Problems with edutainment

Little intrinsic motivation: Extrinsic motivation through rewards, rather than intrinsic motivation.

No integrated learning experience: Lacks integration of the learning experience with playing experience - learning subordinated play experience.

Drill-and-practice learning principles: Rely on drill-and-practice rather than understanding – training above learning.

No teacher presence: No demands on teachers or parents.

Simple gameplay: Built on a simple gameplay from classic titles.

Small budgets: Produced on limited budgets with limited technology.

slide6

What is a serious game?

Edutainment lacks balance

Most of what goes under the name "edutainment" reminds me of George Bernard Shaw's response to a famous beauty who speculated on the marvelous child they could have together: "With your brains and my looks ..." He retorted, "But what if the child had my looks and your brains?"

(Papert, 1998: 88)

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What is Global Conflicts: Palestine

Vision

Create the world’s best computer games with an agenda beyond entertainment

slide8

What is Global Conflicts: Palestine

The game

Global Conflict :

Feel and understand the tense atmosphere and problems in Palestine

You as freelance journalist will draft a way out of the conflict

slide9

What is Global Conflicts: Palestine

Target groups

  • Private market: People that are intellectual curious & not afraid to try new things.
  • Educational market: 13-19 years social studies in Western world
slide10

What is Global Conflicts: Palestine

Play trailer

“I learned more history in one day than the last 6 months”

Student, 16 years

slide11

What is Global Conflicts: Palestine

Gameplay

You

Goal

Means

Winning

Freelance journalist

Get the best article

Find informants

Gain their trust

Get their story

Dig out best quotes

Put together article

Highest journalist level

slide12

What is Global Conflicts: Palestine

What problems did we try to solve

  • Perspective: Provide different perspectives on a topic
  • Involvement: Provide involvement in a topic
  • Engagement: Make the player feel they make a difference
  • Realism & atmosphere: Develop realistic atmosphere
  • Curriculum ties: Fit it in with some curriculum
slide13

Empirical study?

Setup

Sample: 51 Danish High school low-middle class students (16-20 years) after a one-week course

Survey

Video observation

Interviews

Test & evaluation

Traditional lecturing 4 weeks on theme

Play missions 2 students (note taking)

Group discussion 4 students (Poster w. timeline)

Plenum discussion all students

slide14

Empirical study?

Qualitative feedback

“Global Conflicts: Palestine is a fun and different way to receive learning” (Female student, 18 years)

“You had a greater desire to learn about the topic from Global Conflicts: Palestine” (Male student, 16 years)

”You learn a lot about how Israelis and Palestinians respectively look at the conflict, because you talk to different persons... I think it is good that the stories derive from reality, providing the stories with a realistic tone.” (Female student, 18 years)

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Empirical study?

Students want more...

  • 90% students find it the be an interesting course
  • 88% Students find it to be an interesting educational material
  • 59 % of students find they learned more
  • 90% of students wants to try a similar course again
slide16

Reflective

observation

Group work

Lecture

Abstract

concepts

Concrete

experiences

GC: Palestine

Active

experimentation

Empirical study?

Different rooms for learning styles

  • Kolb’s cycle covered with different teaching forms in the course.
  • The teacher is crucial to facilitate a full learning experience.
slide17

Closing

  • Engaging & intellectual stimulating game are possible
  • A lot of people are looking for new games
  • Like any other media computer games have a critical potential
  • A strong market for serious games is still years away
  • Distribution and financing remains a challenge