1 / 18

ECONOMIC ANALYSIS OF EXPECTED VALUE AND RISK MANAGEMENT IN A HIGH-STAKES GAME SHOW

ECONOMIC ANALYSIS OF EXPECTED VALUE AND RISK MANAGEMENT IN A HIGH-STAKES GAME SHOW. Ryan G. Rosandich, Ph.D., University of Minnesota Duluth. Risky Decisions. Low-income experiments India and China (rural) Reward still low, extreme situation Game show analysis Jeopardy! Lingo

LeeJohn
Download Presentation

ECONOMIC ANALYSIS OF EXPECTED VALUE AND RISK MANAGEMENT IN A HIGH-STAKES GAME SHOW

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. ECONOMIC ANALYSIS OF EXPECTED VALUE AND RISK MANAGEMENT IN A HIGH-STAKES GAME SHOW Ryan G. Rosandich, Ph.D., University of Minnesota Duluth

  2. Risky Decisions • Low-income experiments • India and China (rural) • Reward still low, extreme situation • Game show analysis • Jeopardy! • Lingo • Who wants to be a millionaire? • Deal or No Deal?

  3. Game Show Analysis Problems • Tests of knowledge or skill • Quiz questions • Word games • Strategy decisions • Daily double • Lifelines • Predictable expected values

  4. Two-party negotiation • $1,000,000 top prize • Simple yes/no decisions • EV can change dramatically each round • Case values assigned randomly

  5. Goals • Collect and organize data • Determine banker behavior • Simulate games • Find a good contestant strategy • Compare actual and simulated games to determine actual contestant strategies

  6. The Game • Netherlands 2002 • U.S. December 2005 • Data collected • 12/2005 through 5/2006 • Checked and cleaned • 32 complete games from 29 episodes

  7. Game Play • Contestant chooses a case • Each round: • Contestant opens cases • Banker makes offer • Contestant makes decision • Take offer (DEAL) • Go on (NO DEAL)

  8. Banker Behavior • Target percentage • Percent of EV increases each round • Builds excitement • Luck factor • “Lucky” contestants encouraged to continue with lower offers • “Unlucky” contestants encouraged to stop with higher offers

  9. Banker Target Percentage

  10. Banker Function • First term represents target Rr • Second term is luck factor • Regression results: a=0.93, b=3750, R2=91%

  11. Banker Function Results

  12. Banker Function Errors

  13. Contestant Behavior • Reward/Risk ratio • Reward is difference between best possible outcome of the next round and current offer (contestant opens lowest valued cases) • Risk is difference between current offer and worst possible outcome of the next round (contestant opens highest valued cases) • Low number is high risk, 1.0 is neutral, high number is low risk

  14. Simulation Results (n=10,000)

  15. 32 Games at 0.6 Risk

  16. Conclusions • Banker behavior is over 90% predictable • Contestants exhibit an average reward/risk threshold of 0.60 • Only a high-risk strategy will result in the initial average expected winnings of $131,478

  17. How much should I win? • Risk neutral contestants (1.0) can easily win about $65,000 • Risk taking contestants will average about $131,000 in winnings with much variation • The only way to win big is to take risks and be lucky

  18. Questions?

More Related