priyanka reddy cs 260 february 11 2009 l.
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Priyanka Reddy CS 260 February 11, 2009 Image source: MILLEE Collaborative ESL Games for Unschooled users Teaching children in developing countries English language learning Using games on mobile devices We noticed that children liked to collaborate when playing games

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priyanka reddy cs 260 february 11 2009
Priyanka Reddy

CS 260

February 11, 2009

Image source: MILLEE

Collaborative ESL Games for Unschooled users

background

Teaching children in developing countries English language learning

Using games on mobile devices

We noticed that children liked to collaborate when playing games

We wanted to integrate that into the game by creating multiplayer games

Background
approach

We want to determine if multiplayer games are even viable with the children

We will start with a basic multiplayer game

We will deploy it in India to see what the children’s initial reactions are

Approach
themes from the course

Designing for Unschooled Users

    • Use a traditional game that they are familiar with
  • Human Learning
    • Determine how multiplayer games affect their learning
  • Psychology of Persuasion
    • Determine if collaborative, multiplayer games can motivate them to play more
    • Can use this knowledge to design learning games for schooled users that they will be motivated to play
Themes from the Course
learning expectations

How comfortable children are with the idea of collaborative, mobile games

Which design patterns will be most effective

If collaborative games motivate children to play for longer

How collaborative games affect their learning

Learning Expectations
assessment of success

Deploy it to children in India for the first iteration

Qualitatively determine their reactions to and interactions with multiplayer games

Quantitatively determine if children are more motivated to play multiplayer games

Determine which aspects of the design children most liked

Assessment of Success