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Differences Between Games, Game-Based Learning & Gamification

Games, Game-based learning and Gamification methodologies have the potential to turn routine, mundane tasks into refreshing, motivating experiences.

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Differences Between Games, Game-Based Learning & Gamification

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  1. Games Games are digital interactions that are fun and rewarding. These applications keep us highly engaged in practicing behaviors and thought processes in a simulated environment. Very few find farming exciting, but through gameplay Farmville kept millions entertained.

  2. Game-Based Learning The terms Games and Game-Based-Learning may be used interchangeably by some, but they are not the same. When you add elements of game theory, or game play, into your learning, and the game becomes challenging with an aim to accomplish a specified set of short term or long term goals, you have created game-based learning.

  3. Game-Based Learning As a designer I often blend rules of classic games like Monopoly or Solitaire into my learning. Interweaving games and learning objectives to make it fun, lending a purpose and defining the consequences of the game mechanics.

  4. Gamification Unlike game-based learning that uses rules, challenges, goals, and time factors as motivational challenges, gamification employs five commonly used mechanics—Points, Badges, Levels, Leaderboards, and Challenges.

  5. Applying Gamification At the core of gamification is a “participation-and-reward” system. Businesses use gamification to drive desired user behaviors that are advantageous to their brand. It allows companies to adapt to various user behaviors and motivations.

  6. Gamification Examples • A popular example of Gamification is Deloitte’s Leadership Academy, which uses ranks, rewards, missions and leader boards as one of the ways to encourage its employees and client companies to log on, take courses and continue corporate training despite busy work schedules.

  7. It is Important to Distinguish Games, Game-Based Learning, and Gamification While Games are for fun, Game-based learning is a type of game play that has defined learning outcomes. Gamification on the other hand, utilizes the experience of fun along with intrinsic motivation and rewards to engage and captivate individual participants.

  8. “It is important to know the distinction between games, gamification, and game-based eLearning, so that you can not only choose the approach that better serves your eLearning objectives and goals, but also better meets the needs of your learners.”

  9. THE AUTHOR ABOUT In a career spanning more than a decade, she has designed learning modules for web-based and Instructor-Led-training, and designed mobile based and game based learning modules. Sharbori has a passion for social work, volunteering to train underprivileged women and war widows (AWWA), and is an avid learner, observer, traveler, and art enthusiast. Sharbori Chakraborty has a Postgraduate degree in Mass Communication, and PGDBA in HR from Symbiosis.

  10. INFOPRO LEARNING ABOUT One of the world’s leading providers of learning and training solutions. We help organizations rapidly transform talent by focusing on Learning for Performance. A global, award-winning learning and training solutions company for almost 20 years, InfoPro provides performance improvement strategies, blended learning solutions, and managed training programs. For more information, visit www.infoprolearning.com

  11. Thank You For Reading To read more, visit www.infoprolearning.com/blog

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