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Motion Capture Technology

Here is a brief information about Motion Capture Technology by GameYan Studio

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Motion Capture Technology

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  1. Motion Capture Technology Get Marker less Motion Capture Service from GameYan Studio

  2. Brief Introduction • Motion Capture is a procedure of recording human movement through specialized cameras and mapping them onto a character model. • Motion Capture Technology includes sensing, digitalization and recording that object in motion. • It also known as Mo-Cap, Virtual theatre, Real time and Marker less Motion Capture Animation.

  3. Origin of Motion Capture • Basically Motion Capture in animated movies was made utilizing the augmentations “Rotoscoping Technique.” • Rotoscoping is a gadget that empowers liveliness to follow live activity development, outline by casing, for use in movement. • Rotoscoping works by First capturing a video of real actor around props that resembles elements of scene.

  4. Real Time Motion Capture Animation

  5. Types of Motion Capture Animation : • Face Motion Capture Animation • Full Body Motion Capture Animation • Marker less Motion Capture Animation

  6. Face Mocap animation comes from the combo of cutting-edge technology and an intuitive artist-friendly workflow. We can easily capture stunning, realistic face motion from an actor with a single video camera, totally marker less. Face Motion Capture Animation

  7. Full Body Motion Capture offers unusually simple workflow and perfect body racking data, incorporating exactness finger tracking in extensive volumes with high subject counts. Body Motion Capture Animation

  8. Marker less Motion Capture Animation Studio that creates 3D Character Animations for game development, film and movie production, commercial and emerging forms of interactive media With Motion Capture system.  Marker less Motion Capture Animation

  9. Current Motion Capture systems : • Electromagnetic (has Central Magnet with several receivers attached with actor’s body) • Fiber Optic • Electromechanical ( uses Potentiometer on plastic skeleton, actor must has to wear) • Optical ( uses reflective cameras)

  10. Process Of Motion Capture • Recoding area covered either with the Green or Blue Screen. • Camera are set up to record every movements of actor. • Camera map takes 360 degree of the actor. • Actor’s suit fitted with the nodes, and Camera follows the nodes. • It trangulates the info and then Recoded DATA will be ready to manipulate.

  11. Uses Of Motion Capture • Entertainment like Animated Movies, Videos, TV Series etc. • Medicine to analysis. • Arts and Education • Science and Engineering for research work and robot development.

  12. Visit us on : GameYan StudioFor some more Motion Capture info : http://www.gameyan.com/motion-capture.html

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