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The Multiple West Coast Offense

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  1. The Multiple West Coast Offense

  2. Overview • Introduction • Philosophy of the system • How the run game is set up • How the passing game is set up • Basic drop back pass protection • Incorporating two separate sets of progressions • The formations system • The motions • How the play-calls are made • How the call sheet is set up and used

  3. Introduction • This is a complete offensive system • Once the language of the system is learned and installed, the possible play-calls and formations are virtually endless • Easy to understand • Easy to learn • Easy to install • Works with most any type of offense • Extremely flexible

  4. Philosophy of the System • Create a precision-timed offense • Teach a technique based offense • Use multiple formations • Use a multitude of plays • Create an offense that is hard to prepare for because of the variety of the offense • Take what the defense gives us most all of the time • Be patient

  5. How the Run Game Is Set Up • Basic line splits • The hole numbering

  6. How the Run Game Is Set Up • Basic line splits • The hole numbering • The backs numbering • Single-back numbering • The back lines up at 5 yards behind the LOS • Ace-back numbering • The back lines up at 7½ yards behind the LOS

  7. How the Run Game Is Set Up • Basic line splits • The hole numbering • The backs numbering • Single-back numbering • The back lines up at 5 yards behind the LOS • Ace-back numbering • The back lines up at 7½ yards behind the LOS • Two-back numbering • Split, I, near/far, strong/Quick

  8. How the Run Game Is Set Up • Basic line splits • The hole numbering • The backs numbering • Single-back numbering • Ace-back numbering • Two-back numbering • Z back run plays

  9. How the Run Game Is Set Up • Basic line splits • The hole numbering • The backs numbering • Single-back numbering • Ace-back numbering • Two-back numbering • Z back run plays • Quarterback movement

  10. QB = (10) TEEN SERIES QB QB = (10) TEEN SERIES FROM THE QB POSITION

  11. How the Run Game Is Set Up • Basic line splits • The hole numbering • The backs numbering • Single-back numbering • Ace-back numbering • Two-back numbering • Z back run plays • The master calls • The line calls

  12. How the Passing Game Is Set Up • Receiver routes are called single-side receiver across

  13. How the Passing Game Is Set Up • Receiver routes are called single-side receiver across • The wide receiver route tree

  14. How the Passing Game Is Set Up • Receiver routes are called single-side receiver across • The wide receiver route tree • TE/inside receiver routes • Te/inside receiver route tree

  15. How the Passing Game Is Set Up • Receiver routes are called single-side receiver across • The wide receiver route tree • TE/inside receiver routes • Te/inside receiver route tree • The back routes are called • Back’s route tree

  16. How the Passing Game Is Set Up • Receiver routes are called single-side receiver across • The wide receiver route tree • TE/inside receiver routes • Te/inside receiver route tree • The back routes are called • Back’s route tree • Basic pass protection • “Strong” and “Quick” calls – if we want to get both backs out.

  17. Strong • A “Strong” call free releases the Back on the Strong-side. • The other back will check release to the “Quick-side.” • The Center, Strong-side Guard, and Tackle will block to the strong-side. • The Quick-side Guard and Tackle will block to the Quick-side, and the back will check release to the Quick-side.

  18. “STRONG" CALL TO DESIGNATE WHICH BACK RELEASES QB H F STRONG CALL GIVES THE STRONG-SIDE BACK A FREE RELEASE LT: Left End. LG: Left Tackle. C: Double-read MLB to SLB. RG: Right Tackle. RT: Right End. FB: FREE RELEASE. HB: Check WLB then release. Y: Run pass route.

  19. Quick • A “Quick” call free releases the Back on the Quick-side. • The other back will check release to the “Strong-side.” • The Center, Quick-side Guard, and Tackle will block to the Quick-side. • The Strong-side Guard and Tackle will block to the Strong-side, and the back will check release to the Strong-side.

  20. “QUICK" CALL TO DESIGNATE WHICH BACK RELEASES QB H F QUICK CALL GIVES THE QUICK-SIDE BACK A FREE RELEASE LT: Left End. LG: Left Tackle. C: Double-read MLB to WLB. RG: Right Tackle. RT: Right End. FB: Check SLB then release. HB Free release. Y: Run pass route.

  21. How the Passing Game Is Set Up • Receiver routes are called single-side receiver across • The wide receiver route tree • TE/inside receiver routes • Te/inside receiver route tree • The back routes are called • Back’s route tree • Basic pass protection • “Strong” and “Quick” calls – if we want to get both backs out. • The use of single-syllable words as much as possible • The use of built-in hot routes • Routes that should open up on the quarterback’s third step in his drop.

  22. 1 1 OUTLET 2 HOT 2 HOT 5 BIG HITCH SPLIT RIGHT 414 SWING / "V" QUICK

  23. Incorporating Two Separate Sets of Progressions • Similar to having two separate pass plays in one play-call • The QB comes to the line and decides which two - three progression read to go with • Examples: • Split Right 414 Swing / “V” Quick • Trey Right 680 Corner / Cut Strong

  24. FS 1 1 C C OUTLET Mg Mk 2 SS W T N T S QB 2 5 BIG HITCH SPLIT RIGHT 414 SWING / "V" QUICK

  25. ALERT / TD 1 1 C FS C 2 2 Mg Mk SS W T N T S QB 7 QUICK (HITCH) TREY RIGHT 680 CORNER / CUT STRONG

  26. The Formation System • Two backs • Split, I, near/far, strong/Quick

  27. X Y X Y QB QB Z Z H F H SPLIT RIGHT F SPLIT LEFT Y X QB X Y QB Z Z F F H H I LEFT I RIGHT X Y X QB Y QB Z Z F F H H QUEEN LEFT QUEEN RIGHT Y X X Y QB QB Z Z F F H H KING RIGHT KING LEFT X X Y Y QB QB Z Z F H H F WEAK RIGHT WEAK LEFT

  28. Y X X QB Y QB Z Z H H F F STRONG LEFT STRONG RIGHT

  29. The Formation System • Two backs • Split, I, near/far, strong/quick • Single backs • Regular, ace, near/far, strong/quick

  30. Y X X QB Y QB H H Z Z F F TREY LEFT TREY RIGHT Y X X QB Y QB F F Z Z H H TREY LEFT ACE TREY RIGHT ACE Y X X QB Y QB F F Z Z H H TREY LEFT FAR TREY RIGHT FAR Y X X QB Y QB F F Z Z H H TREY LEFT NEAR TREY RIGHT NEAR Y X X QB Y QB H H Z Z F F TREY LEFT KING TREY RIGHT KING

  31. Y X X QB Y QB H H Z Z F F TREY LEFT QUEEN TREY RIGHT QUEEN

  32. The Formation System • Two backs • Split, I, near/far, king/queen • Single backs • Regular, ace, near/far, king/queen • Single backs • Close, flex, open and under

  33. Y X X Y QB QB H Z Z F F H TREY LEFT SPLIT RIGHT Y X QB H X Y Z QB Z F F H SPLIT RIGHT CLOSE TREY LEFT CLOSE Y QB X Y QB H Z Z F F H SPLIT RIGHT OPEN TREY LEFT OPEN Y Y QB QB H H Z Z F F TREY LEFT FLEX TREY LEFT UNDER

  34. How to Call Motions • Every eligible receiver has a specific “tag”call. • The “tag” occurs at the beginning of the play call to alert the specific player. • We motion to the called formation.

  35. Receivers Motions • ZIP: “Z” goes in motion across the formation. • ZAP: “Z” goes in short motion into the formation. • EXIT: “X” goes in motion across the formation. • EASY: “X” goes in short motion into the formation.

  36. X QB Y X QB Z Y Z H F H F “ZAP" SPLIT RIGHT CLOSE “ZIP" SPLIT RIGHT CLOSE QB Y Z X Z QB Y X H H F F "EXIT" BUNCH RIGHT "EASY" BUNCH RIGHT

  37. Tight-end Motions • JET: “Y” goes in motion across the formation. • JAM: “Y” goes in short motion into the formation.

  38. Backs Motions • HIT: “H” goes in motion across the formation. • HOP: “H” goes in short motion into the formation. • FLY: “F” goes in motion across the formation. • FLIP: “F” goes in short motion into the formation.

  39. X Y QB QB X Y H H Z Z F F SPREAD RIGHT “HOP" TREY RIGHT “HIT" X X Y Y QB QB Z Z F F H H QUEEN RIGHT "FLY" TREY RIGHT "FLEW"