Sketching Interfaces for Specification Readings James A. Landay, Brad A. Myers, “Sketching Interfaces: Toward More Human Interface Design”, IEEE Computer , v34, n3, pp. 56-64, 2001. http://ieeexplore.ieee.org/iel5/2/19651/00910894.pdf
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James A. Landay, Brad A. Myers, “Sketching Interfaces: Toward More Human Interface Design”, IEEE Computer, v34, n3, pp. 56-64, 2001.
Bailey, B.P., J.A. Konstan, and J.V. Carlis, "DEMAIS: designing multimedia applications with interactive storyboards", Proceedings of the International Conference on Multimedia, 2001, Ottawa, pp. 241-250.
Fixed set shows up as a significant limitation in user tests
But supporting an arbitrary set introduces big programming issues
<pattern> <widget selection, confidence, code>
Usability problem uncovered in evaluation:
Can’t tell which widget was recognized (without looking at control panel), but if you don’t get it right, correct panels don’t work
Edit gestures: 89%
Widgets: 69% not going to work
Can insert “synchronization markers” in text
with a point in the narration sketch a (behavior) stroke from the sync point to another storyboard element