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Top Secret © 2442 Galactic Exploration, LLC Earth must be evacuated Bad news Good news Wormholes exist to inhabitable planets Crystalline aliens inhabit these wormholes Bad news Glyrus Ethan Kennerly Good news Mission Briefing

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2442 galactic exploration llc

Top Secret

© 2442 Galactic Exploration, LLC

glyrus

Glyrus

Ethan Kennerly

Good news

mission briefing
Mission Briefing
  • Cadet, you will pilot a Glyrus space ship into a wormhole
  • Crystalline aliens will attack
  • These aliens are controlled by music emanating from a crystal planetoid
  • Destroy the aliens and then their planet
mission precedents
Mission precedents
  • Fortunately, this is not the first galactic mission of this kind
  • Previous missions provide guidance on how to build and perform
  • These prior technologies include …
mission precedents8
Mission precedents
  • Galaga (1980)
  • Gyruss (1984)
mission precedents9
Mission precedents
  • Juno Nemesis (2000)
  • Cylindrical topology
  • Similar visuals
mission precedents10
Mission precedents
  • Rez (1999)
  • Syncopatedmusic
mission precedents11
Mission precedents
  • Titanion (2006)
  • Low-poly shapes
  • Fast
task conditions
Task Conditions
  • Pilot spaceship
    • Fixed camera
    • Fixed speed ship
    • 2D plane mapped onto a cylindrer
  • 1 or 2 player co-op
  • Interface device: PC or Console
    • Move by mouse, keyboard, thumbstick, or Wii accelerometer
wormhole topology15
Wormhole topology
  • Wormhole is a 2D plane mapped onto a 3D cylinder
alien engineering
Alien engineering
  • Resemble crystals
  • Responds to music
alien music
Alien music
  • Each planetoid broadcasts rhythmic command and control signals
  • This resembles 21st Century electronic music
  • Glyrus cockpit is equipped with a signal interceptor
    • You’ll hear the music
alien music20
Alien music
  • Syncopated alien motion
    • Aliens dance to the music
    • Planetoid attacks on the beat
wormhole hazards
Wormhole hazards
  • Crystal spike
  • Appears on beat
  • Crystal arch
  • Leaps on beat
wormhole hazards23
Wormhole hazards
  • Arc lightning storms (on beat)
wormhole hazards25
Wormhole hazards
  • Pulse on the beat
  • Destructible on pulse
  • Beware of lightning arc on pulse
planetoids
Planetoids
  • Reside at the heart of each wormhole
planetoids29
Planetoids
  • Emanate rhythmic command and control signals to alien ships
planetoids30
Planetoids
  • Avoid dangerous radial appendages
  • Disable defenses
  • Neutralize threat
  • Salvage technology

Rez Final Boss (part 1)

http://www.youtube.com/watch?v=lp89LjiYAcA&mode=related&search=

planetoids31
Planetoids
  • Self-similar Lindenmeyer system architecture
l system example
L-system example
  • The Sierpinski triangle drawn using an L-system.
    • variables : A B
    • constants : + −
    • start  : A
    • rules  : (A → B−A−B),(B → A+B+A)
    • angle  : 60º

http://en.wikipedia.org/wiki/L-System

l system in architecture
L-system in architecture

http://www.mh-portfolio.com/indexl.html

crystals hyperstructure
Crystals & hyperstructure

http://www.arch.columbia.edu/Students/Fall2003/Cheng.Chih-Wei/

glyrus weapons
Glyrus weapons
  • Photon crystal projectiles
  • Low-damage
  • Infinite supply
glyrus reconfiguration

Glyrus tech node

Glyrus reconfiguration
  • After destroying a planetoid, salvage for alien technology
  • Reconfigure ship
  • With progress, advanced tech becomes available
glyrus reconfiguration37

Glyrus tech node

Glyrus reconfiguration
  • Spiral
  • Hypershot
  • Swarm missile
  • Black hole generator
  • Turbo boost
  • Hyperjump
glyrus weapons tba
Glyrus weapons (TBA)
  • Spiral blast
  • Lindenmeyer system
  • To be acquired from alien ship
glyrus weapons tba40
Glyrus weapons (TBA)
  • Branched lightning
  • Lindenmeyer system
  • To be acquired from alien ship
glyrus weapons tba41
Glyrus weapons (TBA)
  • Positron missile flurry
  • L-system
  • To be acquired from alien ship
glyrus weapons tba42
Glyrus weapons (TBA)
  • Plasma bomb
  • To be acquired from alien ship
glyrus weapons tba43
Glyrus weapons (TBA)
  • Arc lightning
  • Launch terminals down wormhole
  • Requires 2 glyrus ships in close proximity, one for each terminal
aiming hypershot
Aiming Hypershot
  • Hold fire button to enter aim mode
  • Adjust yaw by horizontal angle
  • Adjust pitch by vertical input
hyper jump
Hyper jump
  • Tap to secondary button hop
  • Hold secondary button and release to leap from one side of the perimeter to another
turbo boost
Turbo boost
  • By default you fly forward
  • Hold secondary button to fly forward at double speed
glyrus specs
Glyrus Specs
  • Spectacular procedural graphics
    • 3D cylindrical topology
    • Low-poly crystalline aliens
    • L-system projectiles and bosses
  • Exciting rhythm
    • High performance
    • Energetic music
    • Syncopated alien motion
  • Freedom of play
    • 1 or 2 players
    • Move by mouse, wii accelerometer, or joystick