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Unit 9 – Waves & Optics. Chapters 14-16. Electromagnetic waves is a transverse wave consisting of oscillating electric and magnetic fields at right angles to each other. 14-1 Characteristics of Light. The EM spectrum includes more than visible light.

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14 1 characteristics of light
Electromagnetic waves is a transverse wave consisting of oscillating electric and magnetic fields at right angles to each other.14-1 Characteristics of Light
slide3

The EM spectrum includes more than visible light.

  • EM waves vary depending on frequency & wavelength.
radio
Radio
  • Radio waves generally are utilized by antennas of appropriate size (according to the principle of resonance), with wavelengths ranging from hundreds of meters to about one millimeter.
  • Lowest frequencies allow communication with submarines
  • High frequencies are used for FM radio broadcasts, wireless LAN, radar and radio astronomy
slide6

AM – KHz

    • Amplitude modulation
  • FM – MHz
    • Frequency modulation
microwaves
Microwaves
  • EM radiation may also cause certain molecules to absorb energy and thus to heat up; this is used in microwave ovens.
  • Garage door openers
  • Radar
  • Atomic and molecular research
  • Aircraft navigation
  • Microwave communication
infrared
Infrared
  • Infrared photography
  • Pit vipers
  • Infrared therapy
  • Military applications
  • Analyze art/relics
  • Weather forecasting
visible light
Visible Light
  • Above infrared in frequency
  • This is the range in which the sun and stars emit most of their radiation.
  • Visible light (and near-infrared light) is typically absorbed and emitted by electrons in molecules and atoms that move from one energy level to another.
ultraviolet
Ultraviolet
  • Causes sunburn/cancer.
  • The Sun emits a large amount of UV radiation, but most of it is absorbed by the atmosphere\'s ozone layer before reaching the surface.
  • Used for:
    • Sterilization of medical instruments
    • Identification of fluorescent minerals
    • Detect forged documents
    • Forensics
x rays
X-rays
  • Detect stars around black holes
  • Medicine and industry
  • Border control/airports
gamma rays
Gamma Rays
  • Food treatment
  • Often used to kill living organisms, in a process called irradiation.
  • Sterilizing medical equipment (as an alternative to autoclaves or chemical means)
  • Treatment for cancers
slide13

All forms of EM travel at the speed of light.

  • c = f

c = speed of light in a vacuum (3.0 x 108 m/s)

l = wavelength (meters)

f = frequency (Hertz)

brightness
Brightness
  • Brightness decreases the further you get from the source of the light.
  • Brightness decreases by the square of the distance from the light source.
  • Ex. Twice as far, 1/4 times as bright
14 4 what is color
14-4 What is color?
  • Visible light is a small slice of the electromagnetic spectrum.
  • The colors are distinguished by their frequencies.
what about black white
What about black & white?
  • When all of the colors of light are combined, you get white light.
    • White is therefore not technically a color, it is a combination of all of them.
  • If you remove all of the colors of light, you get black.
    • Black is not a color, it is the absence of color.
perception of color
Perception of color
  • We have receptor cells in the retina of our eyes: rods and cones
  • Rods are responsible for detecting light intensity.
    • Animals with good night-vision have lots of rods in their eyes.
    • More sensitive than cones.
  • Cones are responsible for detecting colors
    • There are three types: red, green, and blue
    • Rods & Cones
cones and color vision
Cones and color vision
  • Each type is sensitive to a certain range of frequencies
  • As light strikes the cone cell, a chemical reaction sends an electrical signal to the brain. Your brain converts these to what you see.
  • Notice that we are most sensitive to light in the green to yellow range.
  • What do we see in the dark?
colorblindness
Colorblindness
  • About 7 percent of the male population has some degree of colorblindness.
  • This does not mean that they don’t see colors, they just see them differently and have difficulty distinguishing some colors.
  • It can disqualify people from some careers.
  • It is a recessive trait on the X chromosome
    • Females can be colorblind, but it would require 2 defective X chromosomes, very rare.
    • Colorblind Test
color by addition
Color by addition
  • If our eyes only really see red, green, and blue, then we should be able to make any color from combinations of those.
  • By mixing these three colors of light, we can make any image.
  • Component video inputs for televisions use these: RGB
primary additive color
Primary Additive Color
  • When you combine all 3 additive primary colors, you produce white light
  • When you combine 2 additive primary colors, you produce a secondary color.
  • Red + Green = Yellow
  • Red + Blue = Magenta
  • Green + Blue = Cyan
  • Additive Color Simulator
subtractive color process
Subtractive Color Process
  • We use this to mix paints and print pictures.
  • Yellow reflects red and green and absorbs blue.
  • Magenta absorbs green.
  • Cyan absorbs red.
  • mag + cyan = blue
  • mag + yellow = red
  • cyan + yellow = green
  • mag + yellow + cyan = black
complements
Complements
  • Complementary colors - any two colors of light which when mixed together in equal intensities produce white.
  • The complementary color of red light is cyan light.
    • This is reasonable since cyan light is the combination of blue and green light
    • And blue and green light when added to red light will produce white light.
color by reflection
Color by reflection
  • The color of an object occurs when that object absorbs all colors except the color it appears to be.
  • If a leaf is green, that means that it absorbs all colors but green.
  • The leaf reflects green light.
  • Dyes and pigments work on this principle
unit 9 day 2
Unit 9 - Day 2

Reflection – 14.2 & 14.3

Flat Mirrors & Curved Mirrors

14 2 flat mirrors
14.2 – Flat mirrors
  • Reflection – the turning back of a wave at a surface.
    • Most substances absorb a little incoming light and reflect the rest.
    • A good mirror reflects 90% of the incoming light.
    • You see objects and light rays because of reflected light.
slide33
The texture of a surface affects how it reflects light.

Light reflected from a rough, textured surface is called diffuse reflection.

Light reflected from a smooth, shiny surface is called specular reflection.

slide34
Incoming and reflected angles are equal.
  • The angle of incidence for a wave reflected from a surface is equal to the angle of reflection.
slide35
Angle of incidence – the angle between the ray that strikes a surface and the normal to that surface.

Angle of reflection – angle formed by the line normal to a surface and the direction in which a reflected ray moves.

These angles are measured from the normal.

slide36

Flat mirrors create a virtual image.

  • A virtual image is one that is formed by light rays that only appear to intersect.
  • In flat mirrors, the right & left sides are reversed. The image is just as far behind the mirror as the object is in front of the mirror.
14 3 curved mirrors
14.3 – Curved Mirrors
  • Concave spherical mirrors focus light to form real images.
  • A real image is formed when light rays actually intersect at one point.
  • These mirrors produce images that can be smaller than, larger than, or the same size as the original object.
convex spherical mirrors
Convex Spherical Mirrors
  • For a convex mirror, the image of the object is upright, reduced in size and located behind the mirror
  • Why would we use them?
mirror equations
Mirror equations
  • 1 + 1 = 1
  • di do f
  • di = distance of image
  • do = distance of the object
  • f = focal length
  • Radius = r = 2 f or ½ r = f
slide40
Magnification (M)
  • hi = height of image
  • ho = height of object
  • If image is larger than the object, then M > 1
  • If image is smaller than the object, then M < 1
  • M = hi = -di
  • ho do
signs
Signs
  • do = positive = object in front of mirror
  • di = positive = real image
  • di = negative = virtual image
  • f = positive = concave mirror
  • f = negative = convex mirror
  • M = positive = upright & virtual
  • M = negative = inverted & real
ray diagrams
Ray Diagrams
  • Rules for drawing rays
  • From the top of the object
  • Parallel to the axis & reflect back through f
  • Through f & reflect back parallel
  • Through the center of curvature
  • Image where all three lines intersect.
unit 9 day 3
Unit 9 - Day 3

Refraction – 15.1

slide44

Refraction - light BENDS when it goes from one kind of substance to another (because of the change in average speed).

slide45

The average speedof the light wave changes due to change in media, but

THE FREQUENCY DOES NOT CHANGE!

Using v = f, we see

that the wavelength has

to change.

slide46
Index of refraction – ratio of the speed of light in a vacuum to its speed in a transparent medium
  • High index of refraction (dense) – slower, so bends toward the normal
  • Low index of refraction (less dense) – faster, so bends away from the normal
snell s law
Snell’s Law
  • Example: A light ray of wavelength 589 nm traveling through the air strikes a smooth flat slab of crown glass at an angle of 30o to the normal. Find the angle of refraction.
unit 9 day 4
Unit 9 - Day 4

Lenses – 15.2

slide51

Like mirrors, lenses form images, but lenses do so by refraction rather than reflection.

The two basic types of lenses are::

CONVERGING

(convex)

DIVERGING

(concave)

slide53

Ray diagrams make it possible for us to

predict what kind of images each type of

lens creates.

convex lenses
Convex Lenses
  • Thicker in the center than edges.
    • Lens that converges (brings together) light rays.
    • Forms real and virtual images depending on position of the object.

The Magnifier

concave lenses
Concave Lenses
  • Lenses that are thicker at the edges and thinner in the center.
    • Diverges light rays
    • All images areupright and smaller.

The De-Magnifier

drawing ray diagrams for converging convex lenses
Drawing ray diagrams for converging (convex) lenses
  • Any incident ray traveling parallel to the principal axis of a converging lens will refract through the lens and travel through the focal point on the opposite side of the lens.
  • Any incident ray traveling through the focal point on the way to the lens will refract through the lens and travel parallel to the principal axis.
  • An incident ray that passes through the center of the lens will in effect continue in the same direction that it had when it entered the lens.
the converging positive lens
The converging (positive) Lens
  • The focal length of a converging lens is always a positive number.
  • If an object is located outside the focal point of a converging lens, the image it forms is real, inverted, and on the opposite side of the lens. Both d0 and di are positive numbers.
the converging positive lens1
The converging (positive lens)
  • If an object is located inside the focal point of a converging lens, the image it forms is virtual, upright, enlarged, and on the same side as the object. In this case, dois positive and di is negative.
  • If an object is at the focal point, the rays do not converge and therefore no image is formed.
the diverging negative lens
The diverging (negative) lens
  • The focal length of a diverging lens is always a negative number.
  • The image formed by a diverging lens is always virtual, upright, reduced, and on the same side of the lens as the object. In this case do is positive and di is negative.
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