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http://tinyurl.com/nagc-cellphone

Please Turn Your Cell Phone ON! Dr. Brian Housand - East Carolina University http:// brianhousand.com KWIM, LOL, BRB, IDK: Translating, Using, and Integrating Social Messaging Systems in the Classroom Dr. Tisha Duncan - Meredith College duncanti@meredith.edu. http://tinyurl.com/nagc-cellphone.

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http://tinyurl.com/nagc-cellphone

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  1. Please Turn Your Cell Phone ON!Dr. Brian Housand - East Carolina Universityhttp://brianhousand.comKWIM, LOL, BRB, IDK:Translating, Using, and Integrating Social Messaging Systems in the ClassroomDr. Tisha Duncan - Meredith Collegeduncanti@meredith.edu http://tinyurl.com/nagc-cellphone

  2. 25 Years Ago

  3. Motorola's first commercial cell phone cost $3,995

  4. http://www.freemosquitoringtones.org/

  5. Nielsen says that 46 percent of the 20 million young consumers known as "tweens" are using mobile phones. On average kids get their first cell phone between the ages of 10 and 11 years old. About 55 percent of tweens, who own cell phones, send text messages and 21 percent download ringtones.

  6. Presidential Blackberry

  7. Key Opportunities in Mobile Learning • Encourage “anywhere, anytime” learning • Reach underserved children • Improve 21st century social interactions • Fit with learning environments • Enable a personalized learning experience

  8. Goals For Mobile Learning • Learn: Understand mobile learning as a unique element of education reform • Develop: Build mobile learning interventions • Promote: Engage the public and policy-makers in defining the potential of mobile devices for learning • Prepare: Train teachers and learners to incorporate mobile technologies • Stimulate: Generate new leadership support for digital learning

  9. “ The kids these days are not digital kids. The digital kids were in the ’90s. The kids today are mobile, and there’s a difference. Digital is the old way of thinking, mobile is the new way.” Elliott Solloway

  10. Decode the texting acronyms below:  • JK • DNBL8 • HRU • THX or TX or THKS • I12CU R U txt savvy? NAGC Conference 2009

  11. Marc Prensky (2001) defines two types of participants: • Digital Natives: born into the world of technology • Digital Immigrants: not born during this era, but have been adopted later in life by using these technologies Digital World Participants NAGC Conference 2009

  12. 50% of young adults questioned prefer texting to talking to communicate with their friends (Reid & Reid, 2005) • "85% of teens ages 12-17 years old engage in some form of electronic personal communication" (Lenart, Arafeh, Smith & Macgill, 2008, p. 2) • Texters regard messaging as more intimate and personal, enhancing face-to-face relationships (Plester, Wood, & Joshi, 2009; Reid & Reid, 2005; Thurlow, 2003)  Research NAGC Conference 2009

  13. Up to 160 characters • Instant messaging: often used during chats online; service providers are typically AOL, Yahoo!, Google • Texting using phone or other handheld communication device Short Messaging Services (SMS) NAGC Conference 2009

  14. CONS Using SMS in the classroom • Teaching the students where they are • Accessibility outside of the 4 walls • Engagement • Creativity • Critical thinking • Opportunity for students to cheat • Inappropriate material being using; termed sexting PROS NAGC Conference 2009

  15. What experiences, positive and/or negative, have you had with SMS technology in the classroom? • What are some lesson ideas or ways you could possibly incorporate SMS into your classroom? • Is it something you would consider? How would your administration respond? Students? Parents? Your Turn… NAGC Conference 2009

  16. Ideas to Bring Cell Phones Above the Desk

  17. What Is It? • www.polleverywhere.com • Live audience polling using text messaging

  18. Who Can Use It? • ANY ONE can use this feature • Conference presenters, educators, fund raisers, students, and the list goes on

  19. Why Should I Use It? • Cost effective • Real time • Immediate feedback • Engaging your audience with their preferred method of communication (i.e. phone) • Why not?

  20. Where Can I Use It? EVERYWHERE

  21. How Do I Use It? • Ask a question • Audience votes • Get live results • Generate reports • http://www.polleverywhere.com/how-it-works#reports

  22. Your turn… • Of these colors listed, which one is your favorite? • RED 73861 • BLUE 73862 • GREEN 73863 • Text your coded response to 99503

  23. It’s a Cell Phone, It’s a Camera! • Note Taker • Capture White Board • Scanner • Novelty Notations • Creativity Scavenger Hunt • Photo Blogging

  24. http://filmonthefly.ning.com/ http://www.koce.org/filmonthefly/

  25. Translation of new vocabulary words. • Developing plot outlines in text. • Morning message - at the bottom of the easel. Message from teacher then they could potentially complete one on their own. • Quick Write- content is important and focus, not spelling or grammar.  Time for them to write in Text speak. • Conversations w/ Literary Characters (e.g. Gatsby and Daisy) • Decoding using phone keypads- • Decoding using mathematical equations, the answers are coded messages. • Individual words in a sentence could be in text speak and using context clues must decipher the entire message.  Add glossary for this in a center activity. Text Messaging Lesson Ideas NAGC Conference 2009

  26. Cell Phone Novels Five out of the ten best selling novels in Japan in 2007 were originally cell phone novels.

  27. Cell Phones Offer Access Anyway Anyhow AnywhereWhat Are We Going To Do With This Pervasive Technology? Are Cell Phones the Answer to 1 TO 1 Computing?

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